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Adding a second option for Controller settings

AlwaysInAGoodShape
AlwaysInAGoodShape Member Posts: 1,301
edited January 2019 in General Discussions

Hey! A non-priority suggestion;

There is an issue that frequently occurs with (ps4) controllers where the left joy-stick can no longer properly track how far you're pushing the stick up.

Normally, a controller returns a (y) value between -1 and 1 to show whether the stick is pressed up or down. (0 means in the middle).

Because whenever I push the stick up to the top, being forward, both my broken sticks are unable to register the value 1 and instead see a value somewhere ranging from 0-1.

Of course it's possible to buy a third stick, but would it be possible to create a setting like:

Setting
Movement sensitivity On/Off

When movement sensitivity is off, you can only walk at 1 speed, crouch at 1 speed and run at 1 speed. (being the max speed)
If your stick produces a (decimal) value higher than 0, it will automatically be set it 1.
If your stick produces a (decimal) value lower than 0, it automatically produces a value of -1
for both the x and y-axis.

(not exactly 0 because the stick is not perfect and could possibly cause you to start randomly moving, but the programmers would understand the point. The exact variable for this could even be a slider (number range between 0-1) to make things even more perfect!)

Currently, allowing players to rebind their buttons already helps them to avoid broken buttons, but for the joy-sticks there's no such option.
Would you consider creating this simple setting in the menu that would make the game playable with an otherwise dysfunctional stick? @not_Queen