Wiggle / Slug Balance

My idea regarding the discussion here:

https://youtu.be/h9J3r5UpiZs?si=qd1-QEqtQsP02euv&t=1151

This concerns how to not punish the killer for trying to counter the sabo play while also not incentivizing slugging.

My Suggestion:

  • The wiggle meter should regress while the survivor is slugged.
  • The survivor recover bar should not reset and instead loses some progress when picked up (so if they are dropped again, they have a good amount of recovery still)

This doesn't punish the killer and also motivates them to hook still.