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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
Make noed a part of every game.
Comments
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To me, a game over is a game over. All the gens are done/the killer is taking you to your last hook. You should've played differently to counter that happening. Decisive strike/NOED should not act as a defibrillator for bad plays. I heavily dislike both for that reason, and the fact that they've created so much more toxicity and anger within the community makes it even worse.
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As a killer main I don't like the idea. There would be no more survivors rushing at your arms trying to save the last person hooked only to fall by your hand, because you would have lost the element of surprise.Nickeh said:I think it would be a fun solution to try out that could actually make both sides happier. And it's much easier to reuse assets rather than create brand new objectives to make the game longer.
If there are no totems at the end of the match that's because the survivors played well instead of just gen rushing. Can't be mad about that.
The game is hard sometimes but the payoff is huge when everything comes togheter and you are able to eliminate every survivor at the end. And the salty comments at the chat.....
mmmm the extasy. that's proof of a job well done and you should be proud of yourself. Got a little carried away at the end. Sorry. I just love the taste of survivors blood and tears.
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That would be kinda boring
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