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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Please Help Fatal error: [File:C:\J2\lEGSs\Engine\Source\Runtime\RenderCore\Private\RenderingThread.

Fatal error: [File:C:\J2\lEGSs\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 1274] GameThread timed out waiting for RenderThread after 180.00 secs

DeadByDaylight_EGS_Shipping {0x0000000000000000} + 109078811 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 109143472 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 50189127 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 50242540 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 50242666 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 50246479 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 50293540 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 145562354 bytes
kernel32 {0x0000000000000000} + 95044 bytes
ntdll {0x0000000000000000} + 337585 bytes

Answers