Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
Can we please stop getting giant dead zones with two (sometimes unsafe) pallets
vbarraganj14
Member Posts: 82
Just spawned into temple of wrath, I understand making maps smaller it's the logical decision. But come on, this 1/4th of the map was just a giant dead zone. Once the pallets are gone (dots in red) it becomes even worse. No windows as well. The right side of the map next to this was just those 3 really long line tiles, it was better, but not by much. Making the maps smaller for the killers benefits makes sense some were huge, but adding giant dead zones as well to shrinking it is just ridiculous. It's not just this map, a lot of maps tend to just have random dead zones with an unsafe pallet at the edges. I've just never seen it this bad. I understand not every tile should have loops, but this was basically 4 connected dead zone tiles.
0
