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Has Rubberbanding issue been fixed yet?
As of late, I am experiencing quite a numerous amounts of bugs, such as: lagging, teleporting, missing hits that were clearly meant to hit, long delays in using my power as killer, etc. Seriously, though. Has this rubber banding been fixed yet? Or is it just my terrible internet? Because I'm finding it miserable to play both survivor or killer, without lagging.
I tried playing Singularity today, and now my game feels broken every time I switch from biopod and exit out of biopod, just to find out my perspective is in the wrong place, and the camera is now showing the inside of my own character. Can anyone please tell me what is going on in Dead by Daylight? And why my game is lagging so much? I can't even begin to tell you how annoying and frustrating it is to try and play a casual game of Dead by Daylight, without my game crashing or bugging out.
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I’m still seeing it too. Played a game last night where one survivor opened the gate while I was at the other end of the map. I dashed to the gate only to be pulled back half way across the map quite a few times.
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Some days ago i had updates for my gpu and y mainboard. Since then the game was literally unplayable. Before i had some rare cases of screen teering. So i did some research yesterday to fix it and the only thing that maybe helped was to force dx11 onto the game via launch options. Don't know how they got this game into auch a mess.
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I don't have any problems as killer or survivor, it seems to be from person to person different if it's really buggy or perfectly working xD
That being said I only play billy on killerside at the moment because my left-click ether double-clicks or doesn't register at all and I can't do basic-attacks like this xD
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It has not (but for me it never occurred lol), they're still actively monitoring for issues for those affected though.
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It's not fixed. Last patch had a tentative fix that didn't work, which they are aware of, so they are still working on the issue.
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I'm glad to know that I'm not the only one experiencing these issues, I hope this get patched up soon, one day.
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