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There is no reason to dont give FREDDY multiple powers anymore!

KaTo1337
KaTo1337 Member Posts: 550
edited May 16 in Feedback and Suggestions

As I mentioned in the title, I have to say that with the release of Vecna with 4 different powers I cannot see a reason to not give Freddy for example Dream Snares AND Dream Pallets together anymore. Even big content creators have found out, that Freddy is the worst killer in the game now. Yes, he has P4 in terms of kills, which is no surprise thanks to Undetectable in Dream World v. Beginners, but he is not viable in mid or even high-Skill-Games.

Also you could easily mix both Freddy-Versions together now:

Ability 1: Pull into Dream

Just like old Freddy, he can no longer hit awake survivors. Use his ability to pull survivors into the dreamworld during a Dream Transition for a short duration (4 Seconds Basekit, not 7 like before). While in Dream Transition, Survivors suffer from the INCAPACITATED-Status-Effect.

With that, doing generators in your face is no longer. When in Dream, Survivors suffer from a Speed-Penalty of -25% in repairing generators and healing others and Freddy is able to hear Footsteps, Grunts of Pains and Generators at work (like the three addons Swing Chains, Jumping Rope and Outdoor Rope currently do). Also they can interact with your Dream Snares and Dream Pallets and decrease the Cooldown for Dream Projection. You are able to wake up by an awake survivor or by alarm-clock. You can also fail a skill check on repairing generators (NO LONGER at healing-skillchecks). With that, it cant be abused without losing progress of the main goal.

Ability 2: Dream Projection

His current Teleport-Ability, which stays the same. Upgrade: His Channeling-Time is not 3 seconds, but 2 seconds now. His cooldown gets reduced by -15% for every survivor in the dreamworld, so that way your goal is to keep everyone asleep as long as possible.

Ability 3: Dream Snares

You start with a shared pool of 8 tokens together with the Dream Pallets. While holding the Dream Snare, you no longer get hindered to 4,0m/s anymore. It triggers 1 second faster. Currently, you place a snare and walk to the left and the right at the loop till the Snare is "active". This shouldnt be a thing.

Ability 4: Dream Pallets

You start with a shared pool of 8 tokens together with the Dream Snares. Also, his overall bugs where you have empty spots and you still cant place Dream Pallets gets adressed.

In the end:

Addons gets more or less completey overhault.

What are your thoughts about this?

Comments

  • supersonic853
    supersonic853 Member Posts: 5,542

    Yeah this definitely could work. You could have a mixture freddy. Everyone gets something out of it and it makes him a lot more fun.