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Would adding a third effect to this fanmade Boon Perk be too strong?

Salvadore
Salvadore Member Posts: 3
edited May 25 in Creations

Boon: Serendipity of the Sixth

Your presence- that of the Vassasantrum- is a calming force for others, helping them go where the universe points them. 

Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem.

Soft chimes ring out in a radius of 24 meters.

All Survivors benefit from the following effects when inside the Boon Totem's radius:

-Screams and Grunts of Pain are silenced.

-Increases the success zone size of Skill Checks by 15/20/25%.

All effects linger for 2 seconds after leaving the Boon Totem's range.

My question is, given that this survivor is supposed to go with another character I'm coming up with killer mechanics for, and that killer has a Hex that makes people Exhausted (full effect can be found here:

Could I add the following effect to directly counter that somewhat?

-Survivors recover from Exhaustion 4/5/6 seconds faster.

It fits the flavor of feeling calm and in-tune with the universe, but is it clunky game design to have 3 rather different effects and to counter the Hex: Know Your Place so directly/blatantly? I'd appreciate any feedback you can give!!