We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Survivor Perk feedback
Boaris030
Member Posts: 145
Alright in my time running around with Aestri attempting to get the adept, id like to give some feedback on the duo's perks! They're very fun, and bardic inspiration feels VERY useful, but I find her other two perks a little lacking in use cases, with Still Sight kinda failing at it's job of warning you against an approaching killer. Most of the time it's finally activated I can see them with my eyes!
- Bardic Inspiration : It's perfect
- Mirrored Illusion : Could benefit from being able to place it manually in locations that arent just gens/chests/totems/exit gates, imagine if you could place it crouching in a hiding spot to hopefully trick an approaching killer!
- Still Sight : Decent aura reading, but I think it should be able to activate a little bit faster, and maybe have a short delay before deactivating, meaning i could move for like a second or two, then stand still again for example
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