I love hexes but these totem spawns are horrendous
I love hex totems and I know they are supposed to be "High risk, High reward" But some totem spots really need to be remade, I mean have you seen the totem spawns on autohaven, they can literally spawn right in the middle of no where by a tree. I mean even on the newer maps totem spawsn are so incredibly bad. Its a reall shame becuase I think like almost all the Hex perks have such cool designs to them, and can be so much fun but I can even play with them when they get destroyed by the first min of the game.either totem spawns need to be looked at and remade or totems overall need a buff to how they work, For example they dont light up until you get at least one use out of them,
Like devour hope wont spawn until you get one stack or Huntress' lullaby wont ligh till someone gets a missed skill check or you get one stack of the perk.
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Most hexes aren't really high reward either. Hexes are just in a spot where they are too weak to justify risking losing them immediately into the match.
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Hexes should be like boons: Killer goes, lights them up, and if cleansed they should be able to do something like epntimento to bring them back on
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The only hex build worth running now is a full hex build with penti.
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