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Most nerfed perk/add-on?
As the title states, what is the most nerfed killer/survivor perk and/or add-on?
Comments
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BNP without a doubt.2
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Hm. I think Predator. Lightweight no longer has a direct counter. So if you’re running the new Predator and a survivor is running Lightweight the scratches are going to be all the more harder to track.1
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Either NOED or BNP.
Other than those, Sprint Burst and Balanced Landing.1 -
@JammyJewels said:
Hm. I think Predator. Lightweight no longer has a direct counter. So if you’re running the new Predator and a survivor is running Lightweight the scratches are going to be all the more harder to track.The reason why predator got changed was because killers wanted it.
The problem with the old predator was that it allowed scratch marks to stay longer and it gave you the false sense that survivors were running the same loop because their scratch marks were looking fresh.
The old predator was the worst perk in the entire game. It was legit harming killers more than helping them.
Since you can't see the survivor perks, a very situational and underused perk like lightweight was never worth a perk slot from the killer as well.
BNPs and I think NOED are the addons and perks that got nerfed pretty heavily.
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Most nerfed perk for survivor - Maybe sprint burst.
Most nerfed perk for killer - Noed as I'm sure it was always active when gens were done regardless of whether there are any dull totems left.0 -
@PigNRun said:
Either NOED or BNP.Other than those, Sprint Burst and Balanced Landing.
How were SB and BL nerfed?
@JammyJewels said:
Hm. I think Predator. Lightweight no longer has a direct counter. So if you’re running the new Predator and a survivor is running Lightweight the scratches are going to be all the more harder to track.I want Lightweight so bad.. I can only get the Tier 1/2 versions of it tho. It's prolly a trash perk now, but whatever floats my boat.> @Vietfox said:
BNP without a doubt.
Yeah, in fact, the 'instructions' the BNP's description state confuse me. It said there are 2 difficult skill checks throughout the installation, but there's more than 2? Is that intended? Otherwise, the BNP didn't deserve to be nerfed.
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TINKERER!!!
We are still waiting for compensation of each individual killer power, nothing happened so far2 -
First they were unlimited use with a cooldown. Then they introduced Exhaustion, which replaced said cooldown (forcing you to only one one of them at a time). And then they made Exhaustion not recover while running.
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From what I can gather, Save the Best For Last was originally godly, then suffered a concussion when it was smashed in the face with the nerf bat, then recovered back into being a solid perk.
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Unrelenting used to do something, now it just puts an icon on your empty perk slot.
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@PigNRun said:
First they were unlimited use with a cooldown. Then they introduced Exhaustion, which replaced said cooldown (forcing you to only one one of them at a time). And then they made Exhaustion not recover while running.
Ohhh, yeah, I know now. It sucks that we can't recover from Exhaustion while running (but tbh, it is realistic) but at least let Vigil allow you to recover from Exhaustion while running at 50% of the normal cooldown.> @TAG said:
From what I can gather, Save the Best For Last was originally godly, then suffered a concussion when it was smashed in the face with the nerf bat, then recovered back into being a solid perk.
STBFL was one of the best perks ever. I never knew why they nerfed it, they shouldn't have changed the mechanics, they should've only reduced the values of the cooldowns of hits.> @anarchy753 said:
Unrelenting used to do something, now it just puts an icon on your empty perk slot.
I'm SCREAMING. This is SO true. Unrelenting doesn't do ######### now, and if they were going to nerf the cooldowns of hits, maybe make it so that they re-adjusted the values of missed attacks and added a slightly decreased cooldown on successful attacks. For example,
Reduces cooldown of missed attacks by 30/40/50%.
Reduces cooldown of successful attacks by 3/6/9%.This would be a slightly 'better' STBFL, possibly turning into a meta perk. This also could provide an advantage to newer players who don't know how to hit a survivor who's 360'ing.
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