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Players can be dropped mid-hook, causing limbo states where the came can (potentially) never end.

C96ALia
C96ALia Member Posts: 10

Step 1: Go into a match playing as killer

Step 2: Attempt to hook player with other survivors trying to block the hook (or other block condition)

Reproduce rate: ??? Unknown

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Character played: The Pig Perks used: Sloppy Butcher, Nurses Calling, Coup de Grace, Deadlock Map: ??? Not remembered, but pictures included.

Issue frequency: The conditions to trigger were so specific to game happenings, this is my only encounter.

Survivor's character: Steve Harrington————————————————————————————————————————————————————————————————

- I do not know how this bug occured. But the other three survivors got in front of hook as I was trying to hook one survivor (Steve Harrington), and I was spamming the hook button during this. Eventually I tried to drop the survivor, as the hook was going nowhere.

- The rest is a guess. Maybe the hook went through for a moment, but for some reason I was still able to drop the survivor? I don't know what exactly occured.
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- I do not know if the survivor can be unhooked in this glitched state, as I downed all survivors in that corner or nearby.

- The survivor with the glitched hook state does not lose timer on hook, or stages. This can lead to the game not ending when it should if no one can potentially unhook the survivor, which it did in my case. You can either wait the server match timer out, or leave and take a penalty. ————————————————————————————————————————————————————————————————I suspect this is a server issue, but I will leave client information.

Client Information:

CPU - i3-1115G4 RAM - 16 GB (2 x 8 GB, running at 2666 Mhz)

GPU - Intel Tiger Lake-LP GT2 [UHD Graphics G4] (Linux name, Intel UHD Graphics for 11th gen CPUs)

OS / Kernel: OpenSuSE Tumbleweed, 6.3.9-1-default

Platform: Steam

Proton Version: Latest Proton Experimental as of 6/11/2024

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