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Things I would like to have in Dead by Daylight.
WinterDraft7
Member Posts: 58
Dear Behaviour,
Here are some improvements or changes I would like to see in Dead by Daylight, that can change the overall gameplay experience, playstyle and theme of the game, with more Quality of Life changes, and map balancing changes, too.
Here are the list of changes I would like to have in the game:
- Brightness settings
- Darker maps
- More fog in every map
- Weather variations for each map
- More Bloodweb improvements, for example: Pressing the Automatic Purchase button will spend Bloodpoints on all available nodes instantly, and can skip through levels much faster. Searching through the Bloodweb will display a brief description of what the perks, items, add-ons and offerings do. Prestiging a Character will unlock free cosmetics, charms and banners, upon reaching Prestige 15, 20, 40, 50, 60, 75, 90 and 100. Prestiging a Character in the Bloodweb, will also include buying the previous tome cosmetics you haven't collect yet, by paying up to a total of 500 Auric Cells. (This option is still available to you in the Bloodweb, while upgrading a character) Each time a Character has been Prestiged, a blood splatter effect will play in the background.
- Options to enable or disable Killer and Survivor voice lines, to be heard by all players.
- Make Chaos Shuffle a permanent game mode or feature, with some slight improvements, such as: Randomised Items, Randomised Offerings and more frequently Randomised Perks (Perks will have much less chance of being the same, the next two games.)
- Make Lights Out a permanent game mode, with some slight improvements, such as: Killers are unable to see auras of generators, exit gates and Lights out mode is available to all maps.
- More updates to the weaker perks.
- Night and Day map variations.
- Mori Rework, such as: Updates to the old Killer Moris, and more brutal Moris and Legendary cosmetic Mori, such as: Hunk, William Birkin, Jabbawok, etc.
- New Chase music for all killers, such as: The Cannibal, The Pig, The Plague, The Wraith, The Huntress and The Nightmare. Including Legendary and Very Rare cosmetics, such as: Naughty Bear, Hunk, William Birkin, Jabbawok, etc.
- Volume settings, such as: Music volume and Voice line volume.
- More Killer and Survivor voice lines for both original and licensed character.
- Generators, Totems, Chests, Hooks and exit gate will spawn in different places every time on each map.
- Make Bloodpoints cap to 5 million. Earn up to a total of 90,000 bloodpoints each match.
- Base kit generators to have a 10 to 20% higher chance of triggering Skill Checks.
- Base kit the Skill Checks to be slightly harder to succeed, while making them more unpredictable by a 20% chance of switching directions.
- Base kit healing to have a 10% higher chance of triggering Skill Checks.
- Exit gates slowly lose power, when not in use.
- Generators will now take 110 or 120 seconds longer to fully repair. (This is because the perks Survivors are using are way too strong and generator progress is being repaired way too quickly, to even pressure Survivors as Killer.)
- New Anti-Tunneling mechanic: Killers no longer see the aura of hooked Survivors and can no longer gain a Loud Noise Notification from hook rescues, until there are two remaining Survivors left, or in the Endgame Collapse.
- Rework the old skins for all Survivors and Killers, to give them a fresher, cleaner, more improved look.
- New maps, such as: Trickster's map, Cenobite's map, Cannibal's map, Twin's map, Ghost Face's map, Bill's map and Alan Wake's map.
- Rework old maps, such as: Grim Pantry, Pale Rose, Badham Preschool, Crotus Prenn Asylum, Father Campbell's Chapel, and Yamaoka Estate.
- More skins for all licensed characters.
- Repair speed while cooperating with other Survivors are reduced by 9/18/27%.
- New Game Modes to change the objectives. (other than generators.)
So these are most of the changes I hope to see one day in Dead by Daylight, and can help improve the game better. As well as making the gameplay feel more refreshing and more enjoyable to play, with these improvements in stock.
Once again, thanks for reading this and cannot wait to see what Dead by Daylight has planned for us in the future.
Many thanks, from WinterDraft7.
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