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Killers found another way to be toxic (bot exploit)

Killer players are starting to use bots to find the last survivor. If there are 2 survivors left and 1 is a bot, the killer can ignore the bot and engage it at random to keep it from doing gens. They don't down the bots. They just keep them off generators long enough to find the last survivor. This forces the last survivor to attempt to repair every generator and somehow manage to evade the killer in the process. This is not worth the time or effort. The killer gets to get away with ignoring the bot and using it to find the last survivor but the last survivor has no option to turn that situation around. This is exploiting and rewards the killer for being toxic.

The solution is simple. Have bots always actively trying to find and repair generators in a 2v1 situation. Don't have them continuously run and hide from the killer or go after totems. Simply program the bots to prioritize repairing gens. This will force the killer to treat the bot like another player who is actively trying to progress the match. Killers should not be rewarded for playing this way.

Comments

  • YuffieGreatestWaifu
    YuffieGreatestWaifu Member Posts: 478
    edited July 2024

    But having a weak AI doesnt make the game better and the player could have legit reasons to why they got kicked.

  • UndeddJester
    UndeddJester Member Posts: 4,971
    edited July 2024

    Well, the question does come in, how good do you make the AI?

    All AI has to have unfair advantages over the player to exhibit a reasonable challenge. Usually they get impossible resources, fewer penalties on actions/movement or whatever. In DBDs case, the AI has wall hacks to ensure they can loop the killer somewhat effectively, and will mirror the killers movement at tiles. A lot of the time, to catch an AI you have to deliberately bait moves out of them to force a bad vault to catch them.

    If you want to make the AI strong, you have to keep stacking what are effectively hacks onto them, to the point it starts to be increasingly unfair on the killer.

    This game is meant to be played by 4 survivors and a killer. The bots are a band aid to try and mitigate the damage of a player leaving, but a bot isn't something you can realistically expect to pull the teams weight and still be fair.

    Sure it is possible a player crashed out of the game... but the reality is most of the time, its a player quitting, so thia scenario again, is typically said quitting survivors fault more than the killer.

  • KateMain86
    KateMain86 Member Posts: 2,374

    I absolutely can call the killer toxic for this. What they did was basically forced teaming by taking advantage of bot AI. This is a problem that more killers will exploit unless bot AI is improved.

  • KateMain86
    KateMain86 Member Posts: 2,374

    Thats why I said forced teaming… Bots can't team with the killer, but the killer can team with the bot as they did in this situation.

  • adsads123123123123
    adsads123123123123 Member Posts: 1,132
    edited July 2024

    I've used this strat since day 1 of bots. It's my favourite method of punishing immersed survivors. I just keep chasing the bot until the immersed survivor gets impatient and gives up. If survivors want to hide, I can waste their time too.

  • KateMain86
    KateMain86 Member Posts: 2,374

    They don't want to hide. They also don't want to lose. This is the problem in this situation. A bot can't read a situation it isn't programmed to read. 2 real players in this situation could attempt to work together to either do the gens or interact with the killer in ways a bot wouldn't. You basically just helped support my point in that this is a problem and bot AI needs improvement.

  • Laluzi
    Laluzi Member Posts: 6,233
    edited July 2024

    But that isn't teaming. Teaming is a two-way act with intent on both sides. If I'm killer, a survivor is trying to show me where their teammates are, and I'm ignoring them and walking away, that is not teaming. If I'm a survivor, the killer is trying to pick me up and drop me so I'll show them my teammate's aura, and I don't help them, that is not teaming. And a killer ignoring a survivor to hunt another survivor is not teaming. The survivor didn't agree to anything and isn't doing anything to aid the killer.

    It sounds like you're frustrated that the killer isn't pursuing whoever's in front of them. The thing is, killers are human players. They identify your strategy and they're trying to beat you. That's not toxic, that's basic competition. Sometimes pursuing the obvious target is the wrong play. If I have a survivor that's following me around clicking, I won't chase them because they're obviously assured of their skills, and if I ignore them, there's one less survivor on gens until they stop vying for my attention. Smarter to leave them alone.

    Like so, if there's 4 gens left in a 2v1, a survivor who's injured, easy to track, and doing gens, and another who's healthy and I haven't seen all match? If I want a 4k, the intelligent move is to find the healthy one first. The number of gens remaining ensures I have time to hunt down the sneaky surv and then I can come back and murk the one who's a loud one-tap with predictable location, because I have much better odds beating that one to hatch.

    Again, I don't understand why the bot playing selfishly, hiding, and not progressing the game really matters when you're also doing that same thing. What would be different here if the other player was a human? Is it because the bot can't want the win?

  • adsads123123123123
    adsads123123123123 Member Posts: 1,132
    edited July 2024

    They do want to hide. I've had games where they hid for 30 minutes before finally giving up. Often, survivors are salty from getting stomped and are hiding to spite me.

  • Neaxolotl
    Neaxolotl Member Posts: 1,787
    edited July 2024

    It's ridiculous this anger is not against survivor who destroyed the match, but rather the killer who is just playing as intended

    "acceptable at juking ranged killers", heh

    I remember the time they were unacceptably good at it

  • KateMain86
    KateMain86 Member Posts: 2,374

    If the killer actively decides to not progress the match by avoiding the bot and also keeping the bot from doing gens then the survivor isn't doing anything wrong in responding to that in this way. If the killer really doesn't want to have a hatch race and is willing to go that far not to do it, then they shouldn't complain when survivors do this. Why do killers get a pass on this but survivors are expected to basically give the match to the killer?

  • KateMain86
    KateMain86 Member Posts: 2,374

    This is why bot AI needs to be improved. Once a player leaves they're not part of the equation anymore. It doesn't give the killer a free pass to then exploit the bots to their advantage. Getting mad at the leaver isn't going to solve the problem. All of the weight shouldn't have to fall on the shoulders of the last real player while the killer can just keep the bot off gens until they find you.

  • KateMain86
    KateMain86 Member Posts: 2,374

    Why are you assuming that the reason why this happens to me, or anyone, is because the survivor played a stealth game? I hardly ever play like this. I am a gen to gen survivor player. I'm always out in the open where the killer can see me. This isn't a double standard. This is killer players forcing the last real survivor into a situation they have no power over because of how the bots work. All I am asking for is some bot improvement so the killer can't use them in a forced teaming situation.

  • KateMain86
    KateMain86 Member Posts: 2,374

    The killer doesn't have to do this when there are 3+ gens still left to do. All I am asking for is for the bots to be able to read this situation better so they can actively try to do gens which would force the killer to treat the bot the same way they would treat a real player. Bots shouldn't be able to be exploited this way.

  • KateMain86
    KateMain86 Member Posts: 2,374

    Because this shouldn't be a problem to begin with. Forced teaming with a bot to lure out the last survivor isn't a counter. The last survivor has no option other than to give up in this situation so it rewards the killer for playing in an unnatural way.

  • KateMain86
    KateMain86 Member Posts: 2,374
    edited July 2024

    It'll never cease to amaze me how far people will make a stretch and assume anything to validate their opinions here.

    My post about the Evader emblem has nothing to do with this. I escape maybe 1 out of every 10 matches I play and its probably because I actively don't avoid the killer. I go from gen to gen until either the gates are powered or until I'm dead. I'll cleanse totems in between if I think a hex totem is being used. The whole point of the post about the Evader emblem was to point out how it isn't fair to be that active in progressing the match and get no rank up just because the killer didn't interact with you during the match.

    Nowhere have I ever said or implied that I am "owed the hatch" and again this goes back to the extreme bias people have here with jumping to assumptions rather than seeing the argument for fair play. You're trying to use the "you already lost so just give up" argument to validate your point. If all the killer has to do is eliminate 2 survivors to win then whats the point in playing survivor? This is a very weak argument that completely ignores the problems that are caused by situations like this. Killers using the bots this way is not natural gameplay. The bot can't read this situation so it'll just keep doing what its programmed to do. I hope you realize that in this situation if the real player tries to do gens to progress the match they will lose every single time. The killer has too much control in this situation and the survivor has no fair way to respond to it.

    The only reason I can see for people being against my suggestion to have bots prioritize doing gens in this situation is because you don't want the game to be fair and you want this situation to continue to be exploitable. This entire problem would be fixed if the killer realizes that leaving the bot alive would put them at risk of losing. If the bot actively tries to do gens in this situation then it gives the other survivor a chance to do them too with a fair chance of progressing the match. The killer would have to engage one of them to slow down progress. How is this in any way not a fair suggestion? Its too easy for survivors to end up in hopeless situations in this game. I just want the chances of that happening to be less. Why do you think survivors give up on hooks or go afk in certain situations? Its because they know they're in a hopeless situation and the amount of work they'd have to do to even have a slight chance of escaping isn't worth it to them.

    And by the way, I'm also a rank 1 killer and I never once did this in a match. I always give the last survivor a fair chance at escaping.

    20240702151252_1.jpg
  • KateMain86
    KateMain86 Member Posts: 2,374
    edited July 2024

    Yes. A player disconnecting is not a feature that is part of natural play or match progression. Bots are not part of natural gameplay in an online game that is supposed to consist of real players. I find it interesting you went from trying to compare an unnatural element to things survivors are supposed to do against killers. You then tried to put the blame of survivors disconnecting on those who don't as if we have any power to stop other people from leaving a match.

  • Royval
    Royval Member Posts: 1,110

    😂 I do this all the time especially if that last real survivor is hiding like crazy I’ll let the bot do all 5 gens I’ll find you eventually probably would bleed you out too

  • VantablackPharaoh91
    VantablackPharaoh91 Member Posts: 580
    edited July 2024

    You seem to be projecting things I didn't say here.

    I agree, bots aren't "supposed" to be there, they're a last ditch method because people rightfully complained that DCing felt bad to everyone Killer included left in the round - Survivors had no chance to come back and Killers got an artificially easy round which was no fun for anyone. The bots were directly added to combat this unfairness, people ASKED for something to halt this. So saying that they're "unnatural" just doesn't hold water, they're there to prevent the truly unnatural thing of a 3v1 at 5 gens because someone's mad the Killer chose to play Plague today, and arguably a self-end on Hook at 1 hook is the same. Exact. Thing.

    I also don't see how a player capitalizing on the other side doing something dumb like DCing or ending themselves on hook because one of them got mad at something is them "exploiting" anything, rather it's really just seeing an opening and taking it… kinda like Survivors do all the time with setups for stuff like pallet saves and whatnot. That's my entire point. Why is it exploitative to say, tunnel a bot out (giving the humans a chance for points or to win and is the Killer DIRECTLY throwing, which I'm sure we agree is much fairer and kinder to the humans who want enough of a game) but not to purposefully set someone up in main to counter Ghostface's power, run around on trap or box duty against Pinhead or Trapper, or otherwise "exploit" stuff only a SWF can do? Those are all advantageous tools and all fair game. I think you would even agree those are fair game and capitalizing on someone making an error. Why is that "something you are just supposed to do" but dealing with bots not "something the Killer is just supposed to do"?

    Why exactly is it even a problem if the Killer continues as normal just because someone else decided to throw a tantrum and DC? The Killer didn't make them DC. Half the time if I simply load in as Pinhead people will DC before I even find anyone, and sometimes people DC just because I countered their looping build with a mindgame. I've had people self end on first hook because they missed a flashbang blind, thus ruining the round for my team. Do you really expect the Killer to stop, let you all go, and just throw when someone does this because "using bots is exploitative"? Well, does that then mean Pinhead using his Chain Hunt chains as info to find where hiding Survivors could be is "exploitative" when that's not technically their purpose, or Ghostface using Killer Instinct from Reveal is "exploitative" because Reveal is supposed to be a punishment? Would you as Survivor just throw if you saw someone DC, or would you try to play what's left of the round and scrape up what's left? Where is the boundary between "smart and clever play" versus "an exploit" for you, because I could point to countless things people call 'techs" that technically are just exploits of something actually broken or an oversight in the game code. Remember the flashlight locker fiasco? Wesker techs? Butter trees as Blight? DUMBTECHING?

    Who is to blame when someone DCs? Because I don't think the Killer is really the one responsible for that any more than you or your teammates are. And I have seen my teammates DC for some really, really petty reasons, so is it REALLY the Killer's fault if they continue as normal and still want to have a game with the others left over? How is it "an exploit" to play the game as normal if you have a bot, and how is it "an exploit" to use the bot in this manner to find people when Killer powers can do the exact same? Is that not just a clever way to use a tool, the same as a CJ tech or a lockertech? If not, why is it different? Are you truly expecting the Killer to throw and ignore a bot, a thing that does gens efficiently all the time and has wallhacks around loops and thus is a serious threat to be taken out as soon as they can, despite them basically being a free kill? They want to progress their goal too. Why exactly ISN'T the Killer allowed to progress their goal in this way when it continues the game as designed and is frankly a lot healthier than slugging or camping or tunnelling a human player with actual hurtable feelings?

    If anything, I think it's pretty clever people have figured out the bots and how to use them, and I think it makes the game MORE interesting to see how bots interact. Personally if I see a bot, someone gets out for free, and if I see several? Well I kill the bots and let the humans go. I think a lot of Killers are like that. But I don't think that means it's morally wrong or "an exploit" if someone uses bad AI this way, any more than a CJ or a lockertech are "an exploit." If the game allows it, why shouldn't it be considered valid?

    I'm also just gonna say it now because it looks like nobody has yet: Ranks do not exist anymore, they're Grades now, Grades don't mean anything except that you played and won a lot this month. it's not a marker of skill. It's not a marker of anything but playtime. Saying you're a "rank 1 Killer" doesn't mean anything and holds no actual clout anymore. I am not trying to be mean here, but that's just the truth, Grade Iri I both sides just means you get 2 million BP end of the month, congrats, you played a whole bunch and won - a thing that can be achieved by simply grinding out rounds until you get enough wins, made easier than ever since there aren't depips anymore.

    Post edited by VantablackPharaoh91 on
  • KateMain86
    KateMain86 Member Posts: 2,374

    The point of showing I am a rank 1 killer was to reiterate the fact that you don't have to play like a total jerk to win in this game. I'm a survivor main. I hate a lot of the things killer mains do to get a 4k. If you have to go so far out of your way to win in this game then is it even a game anymore to you?

    The bots need AI improvement. They need to be able to read situations better so matches can progress in a more natural way rather than it coming down to these petty plays.

  • VantablackPharaoh91
    VantablackPharaoh91 Member Posts: 580
    edited July 2024

    But Grades don't mean Rank; Rank hasn't existed for years now. Being "a Rank 1 Killer" doesn't mean anything now. I agree you don't HAVE to be a jerk to win the game, but I really think, since you're a Survivor Main who admittedly seems to play only strong Killers like Spirit, you might be biased here; a hybrid Main like me might see these issues or a Killer Main might see these issues and understand the other side of it where you may not. You simply might not have the full picture here of why SOME people who play weaker Killers do these tactics. That of course is an issue with things like map design, speed of rounds, and Killer powers that need addressing.

    If you hate these tactics that much, you should be first on the front lines to suggest changes to make these things unnecessary, not just further punishments that could hit people not even DOING those things. Otherwise we get half-measures and moved goalposts like what happened with the AFC.

    But none of this has to do with the thread's initial topic, that being that you believe that gaming bot AI is somehow some kind of exploit. It's not, it's not bannable, and if it were the Devs would say something. You made the claim this is an exploit. Nobody here agrees it is. The burden of proof is now on YOU to prove this IS in fact some kind of game exploit that isn't intentional. And you still haven't even answered my simple question as a result:

    What makes using bots to counter a last ditch time wasting strategy, or playing around bot AI at all, an exploit? Simply answer how it's an exploit to play around bots like this. Because you've so far said a lot of arguing and complaining that the bots somehow aren't fair, but not a lot of explaining of how and why it's not fair.

  • KateMain86
    KateMain86 Member Posts: 2,374

    You think Spirit is a strong killer? She's very slow outside of her power and can't hit over pallets like many newer killers can. She's fun but far from strong compared to whats in the game now.

    It doesn't mater if grades don't mean rank. You get there the same way you did before, by earning pips. You have to chase survivors and slow down gen progression on top of getting 4k if you want to get 2 pips as killer. That isn't exactly the easiest thing to do especially with Spirt. I'm not being bias when I make a suggestion to have bots be able to read situations better. I know now from the killer perspective that playing like this is completely unnecessary. If someone like me who has been very critical of the killer side of this game and hardly ever played killer can get to rank 1 with also owning less than half of the killers and their perks then I highly doubt the more experienced killer mains need to go this far to try and secure a 4k. You'd probably get a 4k in your next match by the time the match you're doing this is in over. Its a waste of time.

    So do you know what the word exploit means? I never said this needs to be reportable. I said it needs to be balanced. When the human element is removed from this situation the killer can easily take advantage of it. It then becomes a balance issue because match progression is far more likely to happen with 2 real players than it is with just 1 and a bot in this situation. That progression can either be in favor of the survivor or killer. Playing around bot AI in this manner is an exploit because there is no human element involved on the bot side. A human can read this situation and respond to it in a natural way. A bot can't. They can only be programmed to respond to the situation better. If the killer knows this, they can exploit the situation to their advantage in an unnatural way. That is when it becomes a problem that needs to be balanced

  • VantablackPharaoh91
    VantablackPharaoh91 Member Posts: 580
    edited July 2024

    Spirit is consistently ranked a High A tier, she's considered in the top five by most players. I'd argue she's like third or fourth strongest in the game played well. She is anything BUT weak.

    Definition of Exploit, from Dictonary.com:

    image.png

    The bots are intended to work this way based on their AI. This is not a flaw, bug, or glitch. The Bots just have AI that can be gamed a bit, to make them fair, because they have LITERAL WALLHACKS at loops. They are not supposed to be good, perfect, or win you games. Using the AI like this isn't an exploit because Bots are programmed to seek other Survivors out for help, therefore it's not a bug. It's a feature. Blame the Devs, not the Killers. Nobody doing this is, by dictionary definition, exploiting anything, so it's not an exploit. And is it honestly, REALLY NOW, any worse to have a bot doing this than it is for a human player who is realy bad? I sure don't see any difference when I am saddled with a bot at the end.

    I do not think this discussion is going to go anywhere, KateMain…

  • KateMain86
    KateMain86 Member Posts: 2,374

    I consider the bots in their current state flawed for not being able to respond to certain situations better. Another example is bots opening exit gates and running out when they clearly were needed to help remaining survivors. The bots absolutely need improvement in their AI, which is why I say killers are able to exploit them. 2 real players in the situation mentioned in my OP would more times than not play out differently. In the case with a bot, the killer knows they can simply check on the bot from time to time to keep them off gens. If your argument is 2 real players would attempt to hide forever then that is a separate problem because in this case the bot is trying to progress the match but responds to the presence of the killer the way its programmed to.

    The only thing I am suggesting here is to have bots be more active in their attempt to repair generators so the match can come to an end in a faster and more natural way. That progression can work in favor of the killer or survivor. The point is to simply have the match progress in a way that is fair. The only thing you have been arguing this whole time is to give up because 2 survivors are eliminated. Its unreasonable to expect the last survivor carry the weight of the entire match because the killer figured out a way to force the bot to basically buy them time to find you.

  • VantablackPharaoh91
    VantablackPharaoh91 Member Posts: 580

    How can you make Bots better at repairing gens? All they KNOW is loop and gen, dude…

  • KateMain86
    KateMain86 Member Posts: 2,374

    The killer would have to engage the bot beyond just making it run away if the bots were more active in doing gens, especially in this situation. That is the whole point of this thread. Its literally to prevent matches from being dragged out forever so the killer can get 1 more kill.

  • VantablackPharaoh91
    VantablackPharaoh91 Member Posts: 580

    That isn't what I asked. I asked HOW you'd make the BOTS "repair gens better" without making it a perfect AI companion the Killer can never touch.

    Newsflash also: Survivors are sometimes supposed to die. Killers are intended to get "one more kill" if they think they can. I'm sorry you're upset you can't just hide and toxically drag the round out for 20 minutes at the end because the Killer was smart and used the bot's AI to their advantage, but it's no more problematic than a Dumbtech which also isn't intended. Or do you agree that using something that isn't intentional but can be useful is a bad thing, even on Survivor side?

    What was your opinion on the flashlight locker glitch fiasco, I wonder? Still unfair, or was that glitch somehow "not an exploit and fair" while a Killer simply using the bots as a tool is "an exploit"? The answer of course is, neither are exploits. They're like bunny-hopping, ultimately harmless.

    You don't need to draw a round out. You don't need to win as Survivor to get results in Grade, BP, etc. And I think we're done here because literally nothing you have said has amounted to more than "I don't want Killers to have any ability to stop me from drawing an already lost round out for a 4k because petty reason #120."

  • KateMain86
    KateMain86 Member Posts: 2,374

    I don't want to hide and drag out the match for 20 minutes. That is the whole point of this thread. The only other alternative to this situation is to literally let the killer win. And what do you mean how? It seems as of right now the bots will always try to evade the killer if they are nearby. If 2 survivors are left and the bot is programmed to be more active than usual in repairing gens then the killer will have to interact with them more than just running by them. Simply have the bot stay on gens even with the killer around. If that happens, the killer will have to eventually grab the bot or down it to stop gen progress. Eventually the bot will die, but more importantly it will encourage the other survivor to participate and prevent the match from lasting forever. If the last survivor doesn't, then the bot will progress the match in a way to where the hatch will eventually spawn and the last survivor only has one option at that point.

    I played killer all the way to the highest rank/grade. I never did this. I never needed to do this. I had plenty of matches where survivors tried to hide it out. You know what I did? I eliminated the bot and looked for the hatch. It actually worked out more in my favor than the survivor.