Chapter Idea: Jaws of Pain
"I was walking in the forest when my heart began racing, I hide behind a tree and peeked to see a man with a hound, the hound looked like it should be dead. I've never seen an animal with such lacerations and injuries but is yet able to keep up with us and pounce on us as it's sharp and filthy jaws sink into our necks and drag us to it's owner, this is not man's best friend, but rather an enemy I should be cautious of" -Unknown (Potentially Benedict Baker)
Killer: The Owner- A tracking killer, able to use his Blood Hound to attack and drag struggling survivors to his location, his personal perks Cynophobia, Blood Struggle, and Great Destruction allow him to punish survivors as well as give support him during chases
Speed: 115%
Terror Radius: 32 meters
Height: Tall
Ethnicity: American
Bio: He a small and young boy when he was adopted by a single mother and was given the name nickname Blue Fox from his only parent and his little sister. Growing up in the 1960s was difficult for him, his mom always worked the night shift at a local restaurant and he was usually left alone with a babysitter, but as he grew older and wiser, he was able to be home alone. After his sister fell asleep, Blue would go out at night to the nearby bay that was a few miles from his old home. In this place, he always explored around the abandoned shipping docks and created small decorations for his small hang out place made out of scraps found within the docks.
On one cold day, Blue was outside as usual, he was making his way to a nearby convenient store for some snacks when he heard something crying, not human cries but more like whimpering. Blue followed the cries which led him to a toolbox that was lost on the side of the road, inside the box was a small puppy with a scratched up torso and dirty fur. He picked up the small creature and turned around to see the run over and mangled carcass of an adult female dog on the street. He eventually figured out the depressing fact of the now orphan puppy and decided to keep it as his own. There was no name tag on the puppy and he tried to come up with a name of some sort, he examined the toolbox and found a label on the box "Alex", he decided his pet's name and was the owner of Alex the hound.
Blue's mother was willing to keep the pet and wanted to do her best to make her only family happy. Blue and his sister played with Alex everyday for awhile. Everyone in the household's small and stale lives began a bit more colorful and brighter, until one Spring night. Blue was sleeping in his room with Alex, he woke up when he heard the sound of screaming and objects being smashed. He snuck outside of his bedroom and peeked down the hallway towards the den, he could make out the sounds of two strangers talking to each other. He quietly tip-toed his way down and became horrified at the sight of blood, broken furniture and his now deceased mother laying on the carpet with a large stab wound on her neck. Two men in dark outfits were arguing angrily and turned towards Blue, one of them urged the other to leave and so they did. The histerical Blue ran up and he sat by his beloved parent until he could her the sirens getting closer and closer...
Years later and Blue was now older and living with his aunt and uncle. He was mute and had PTSD and never made a noise since the night his mother was taken away. Many professionals tried to help him, but made seemingly no progress in his mental health and he never changed. His sister was doing better than he was and was in starting another year in school. Blue still had Alex, he knew that the dog and his sibling was the only thing he had left. He decided to take his sister to the park for lunch to cheer her up. They spent a few hours playing activities and for once, they both enjoyed each other. His sister then threw a ball into the street and Alex went to fetch it, instead of bringing back the toy, he kept chewing on it. The sister stood up from the park bench and ran to the road, Blue was distracted by deep thoughts and didn't notice his little sibling leave him. Blue then heard the echoeing sound of car brakes and a sickening loud thud. He snapped out of his thoughts and turned to the road to see a large truck, and the still bodies of his sister and Alex. Choking on his tears, he sprinted all the way to the truck to see the reckelss teenage driver checking on the front. Blue was empty, the only things important to his life were taken away from him forever, he felt like he was nothing.
Blue saw that the driver vehicle's back was open, he ran up to it and grabbed the heaviest thing he saw, a sledgehammer. He approached the young man who turned to look at Blue only to be greeted with the heavy impact of the hammers head. Blue knocked the man over, he was twitching and bleeding fast, but he kept on hitting, and hitting, and hitting until his head was reduced to mush. Blue fell to his knees and held his sister in his arms, he didn't want to let go, he closed his eyes. Blue woke up in a familiar place, he wasn't able to recall how or when he got to his current location, he felt his hand holding on to something, a rope that was attached to a bloody and vicious hound and the other holding a heavy sledgehammer. He saw others running in the distance and he had the unnatural urge to let out his anger on the people. Blue wasn't his name anymore, that was a different life, a different person, he was now The Owner of his brutal pet, there will be prey to kill and prey was meant to be hunted.
Power: Blood Hound- A dog that will forever be grateful for Blue since the day he saved it's life. The Blood Hound is a vicious animal that can be let out of it's rope.
-Press M2 to unleash the Blood Hound
-The Blood Hound can find survivors
-Once a survivor is found, the hound will proceed to pounce on the victim and bite and claw until it is able to drag
-The Blood Hound will try to drag the survivor to The Owner, if the survivor wishes to escape it's grasp, they must complete a series of diffult and fast skill checks
-If a survivor escapes the Blood Hound's grasp, they will be granted a short burst of speed, but they will be in the injured state
-If the Blood Hound successfully drags a survivor to the Owner, then they can be hit and downed
-The Blood Hound cannot attack survivors in a chase, but can sniff out there footprints if The Owner has it leashed
Mori: The survivor stands from the ground in an attempt to escape, but The Owner swings the Sledgehammer and their knee and forces the survivor to kneel on their other leg, The Owner sends a crashing blow to their ribs, the survivor begins struggling to breath with now damaged lungs all while coughing and spitting blood. The killer finished them with a killing smash straight at the parietal lobe
Perks-
Cynophobia: Your presence causes others to become anxious and afraid. Survivors withing your terror radius suffer from louder footsteps, action sounds, and breathing 25%/30%/50% louder than normal, and scratch marks last slightly longer when within a 15 meter radius
Blood Struggle: A strong urge in the Entity causes punishment to unhelpful survivors. If a survivor heals another survivor who was injured for 80/60/50 seconds without being healed, then the healer will become injured after the healing action is completed, if you are healing yourself without a medkit then the healing effects restart to 25% of healing progression
Great Destruction: You feel angry at the thought of loosing your prey, if you are chasing a survivor for 30/25/20 seconds and another survivors begins repairing a generator, get a 3%/5%/8% lunge increase, all effects are lost once the chase is ended, 20% All bonuses to the Blood points gained from the Brutality category
"I was searching for a substitute for my now empty medkit I used to patch up a man. When I came across a woman searching a chest, she was wearing very worn out clothes and was covered in a fine layer of filth, she turned to me and hands me a new medkit and runs away, I didn't catch her name, but I have a feeling I will meet this interesting new face in the fog again" -Unknown (Potentially Benedict Baker)
Survivor: Rosemary Cumberland- A homeless helper, able to help herself and her allies when given the opportunity, her personal perks Ration Well, Selfless Share, and Positive Thinking, grant her tools to help allies in need of assistance as well as helping herself
Bio: After Rosemary dropped out of highschool, her parents were ashamed of her. Rosemary's older siblings have long graduated school and gotten decent jobs and she was a failure compared to them. After many years of not knowing what to do with her life and jumping through multiple failed job interviews, her parents were fed up with her. Hours of arguing and yelling at each other eventually ended up with Rosemary on the streets, alone and unwanted.
Heartbroken and scared, she had to figure out something to keep her alive and healthy, she had some clothes, money, and basic survival needs to keep her well for a little while. She decided to head to a small town many miles from her original home and stayed there, she bought a fishing kit and some necessary gear and began to fish and cook her own food over a campfire, she found an old tent in the woods and used it to set up her own little camp Winter was the hardest part, her best bet was to search in dumpsters nearby restaurants and eat the leftovers from the bags of food. She shared her lucky findings with other homeless folk that soon became friends with her. She was known for her strange kind heart ,her smart attitude and positive thoughts.
One late night, Rosemary was eating a cheeseburger and small soda she saved up for with money she found and begged for and was talking a walk through the sidewalks to keep herself physically active, she them spotted a house with a busted down door, seconds later, two men scurried away and off into the darkness of the night. She approached the house and looked into the house to see a small crying boy, a dead body, and a wrecked living room. Frightened, she ran to the nearest phone booth and dialed the police to the location. Rosemary and her group of friends watched as the police searches the house and walked out with two children and a small puppy.
Years later, and she hasn't heard from her family, but she didn't care, her parents left her outside and thinking about that only disgusted her. One evening, she took another one of her daily walks into the woods, she came across an old shipping warehouse near some docks at a bay. She walked up to the building and went inside, her gut told her to leave and she did. While she was walking she heard a branch snap behind her, she turned around to see...nothing. Assuming an animal was near, she began to jog instead of calmly walking. She heard more branches break, this time it wasn't behind her. Rosemary looked up to see all of the trees bending towards, branches sticking out and reaching to grab her. Panicking, she sprints for her life through the trail as the blood chilling sounds of cracking and snapping is heard all around her. She finds her camp and jumps inside the tent, she hides in her sleeping bag and holds her breath, silence. She waits a while longer, then something strange happens, she hears a fire. She never lit up her campfire so this was strange to her. Rosemary exits the bag and crawls towards the tent and unzips it, a campfire lays in front of her eyes, but she's in different place. She crawls out to see other people sitting by the fire, Rosemary turns around to see her tent is nowhere to be seen.
Weeks go by and Rosemary hasn't returned, her homeless friends go by to her camp every now and then to make sure it is in good shape for the day she comes home to them along with one hell of a story to tell.
Perks:
Ration Well: You've learned that you got to make best for what you have, if the item your holding looses all of its charges, gain a 25%/50%/75% chance of the item restoring 25% of it's charges (Only works once per item gained, does not work with items used by other allies)
Selfless Share: Your interest for helping others in need will help in some situations, when standing still and holding an item, you can aim the item and throw it up to a maximum of 15/20/25 meters, survivors can catch your item and use it, if you miss a throw then the item will hit the ground and fall apart, to fix this you must put the item back together which takes 12 seconds to do
"You can thank me later pal, you need that more than I do" -Rosemary
Postitive Thinking: You think about the upsides in dark times, gain a 5%/ 8%/12% speed boost for cleansing, sabotage, healing, searching, sprinting for every hooked survivor there is
"Don't think about what you don't have and what you wish you had, remember the things that are most important, and what you value the most, that's what kept me hopeful over he years" -Rosemary
Map: White Bay Warehouse
An old warehouse, full of parked boats used for shipping in cargo and other goods, now it is full of nothing but pain and screaming throughout the building. The hooks are made out of broken scraps made by Blue himself
Thank you for reading this fan made chapter, this took me a long time to create and I hope this inspires anyone to create more fan creations. Thank you for reading and have a nice day.
Comments
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Cynophobia this with nurse combined with stridor omg
Blood Struggle:combined with sloppy butcher.. but the my mind its saying wuut?
Great Destruction:lol lunge increase wut that op
the only thing that i likes its positive thinking
i mean the bio its good and the power of the killer its ok but the perks are super wierd0 -
I don't like this power, it takes away all the skill from the game. You just let the hound free, follow it, it finds survivors and injures them for you, AND it drags them to you, then M1 and that's it.
Also you need to work on the perks. Blood struggle is just unfair and doesn't make much sense, Great Destruction is the same.
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Cool
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LCGaster said:
I don't like this power, it takes away all the skill from the game. You just let the hound free, follow it, it finds survivors and injures them for you, AND it drags them to you, then M1 and that's it.
Also you need to work on the perks. Blood struggle is just unfair and doesn't make much sense, Great Destruction is the same.
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@LCGaster said:
I don't like this power, it takes away all the skill from the game. You just let the hound free, follow it, it finds survivors and injures them for you, AND it drags them to you, then M1 and that's it.Also you need to work on the perks. Blood struggle is just unfair and doesn't make much sense, Great Destruction is the same.
Thanks for your opinion though! At least it will never be in the game
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