The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Changes to core DBD gameplay

It may seem controversial, but please, think a little about it. Changes in this topic will not make dbd experience worse (except it will remove tunneling entirely, and camping will be not as frustrating for survs as it is right now), but instead will make game feels better.

Most dbd problems comes from hook sacrificing and removing players from the game. This is source of all frustration, toxicity and META strategy.

Idea is simple tho:

Introduce trial time limit, like 10min or other, testing needed.

Remove hook stages

After 60s of not being unhooked, surv is removed from hook by The Entity in randome place at least 30m from killer.

Mories make surv becoming a ghost for longer time than being hooked without ability for being saved by others.

Rebalance of objectives times.

After time limit either killer won or survivors team won and escape.