Myers should not be slowed down when he stalks.
Topic.
I just find it LAUGHABLE how weak and pathetic Myers is against teams who actually can play this game.
WHOA!!! You can 1 shot later at the expense of getting way out of position by having to be slowed to a crawl.
You should be able to infinitely reroll dailies so I never have to play this again.
Also for the love of god if we're going to be forced to have MMR on a broken poorly balanced game. Then for the love of god have the killers MMR ACTUALLY be individual. There isn't a single logical reason performance on one killer should impact another. Then what it is it like TWO good matches you're back at the top again anyways?
Comments
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There would be absolutely no way to prevent him from getting stalk if he could chase you while he was doing it.
That's not an insurmountable problem in normal gameplay, even if it means Myers is going to hug your butt and pop T3 on you in every chase (he does that already, but he can't reach T3 mid-chase without losing distance, so he typically stalks it off someone else and then finds someone healthy.) But you can't change that while he still has Tombstone Piece and his red addons, because in all of those playstyles survivors need to be able to deny stalk to have a hope of counterplay.
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why do you think people run PWYF and tombstone? those increase his m/s and allow him to stalk. ghostface slowing down m/s is also questionable.
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People don't run PWYF to make stalk speed competitive or catch up from stalking, they do it to counteract the -9% from Judith's in Tier 3. It works because you don't actually hit anyone with that playstyle and moris don't count as offensive actions for the purpose of removing stacks. Otherwise PWYF is pretty hard to run.
Ghostface tends to be stationary when he stalks due to the lean mechanic and needing survivors not to have LoS on him, so it's less noticeable on him. Though in his case, speeding him up wouldn't be as difficult to deal with because he can't do much more than pop 99 on you in chase before he gets revealed.
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i am just saying the mechanic is inherently bad for killer. even with regular tombstone, the purpose of pwyf is to negate m/s slow on stalking. it plays a bit like trickster where you shoot few blades, they go in LOS, you shoot more, etc. In myer's case, he stalks a little bit, survivor uses LOS, he stalks a little bit, survivor goes in LOS. PWYF allows him to speed up his mori and makes his mori uncounterable except for lockers however haste also makes it harder to use lockers and connect loops on pallet break. So it has muti-purposes.
For GF uses that perk for same purpose. he also uses it to ambush survivors such that when he pops his stalk, drop-leg steath stacks with pwyf. it gives a mini-dash so he can end chase quickly but for same problem of regular myer's. the time sink that GF has is time to build pwyf stacks. So he's not any better then Myer's time efficiency due to the perk. in some ways, GF has to use perks to do same thing that wraith lunge does at base-kit with only upside that he has exposed. Wraith upside is better map mobility.
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Then his add on that gives him max speed when stalking should be basekit.
Myers is a joke when survivors know how to play. they KNOW to expect you to try to T up on their back. So what will hapepn 95% of the time is they find a pallet and they refuse to pre drop it and force you to no respect it. Then because they understand positioning and the contant need for Myers to lose distance edging stalk. They basically keep the ideal distance in the loop to FORCE you to do one of the following. A swing and hit them so they no longer feel safe at the loop. B activate t3 and then get hit by the pallet and risk getting nothing because now they will make sure to go to the strongest loops possible.
Meanwhile as you wasted an insane amount of time for not even a guaranteed down. All the gens are done.
Perfect example of how weak Myers is is infinite T3. Sounds like it should be out of this world strong but it isn't. Why? because by the tme you get it the survivors should have pretty much all the gens done.
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Truth be told I've NEVER had less fun playing killer as I have lately. The game is so laughably broken in favor of survivor it's ridiculous.
Heres another hot take. Body blocking should be vastly limited. Just ######### are you meant to do when a broken SWF team makes it so that whenever you actualyl are FINALLY going to get a down. Meaning that survivor doesn't have anymore zero gameplay loops to run to. Someone else runs in and FORCES you to hit them instead and then now the whole thing is reset. Repeat that process 3 times then finally got a down. Only to have the hook saboed.
I've got over ten THOUSAND kills in this game. Then I go into a match and it's like I've never played this game before.
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As someone who enjoys Myers, I disagree. I wouldn't mind being slowed less, but the whole point of "stalking" something is to take your time and observes its behavior. You can't run and stalk something at the same time. It makes about as much sense as sleeping while you run. About my only real beef with Myers is having a stalk limit. I think the amount of stalk you have on a survivor should slowly reset over time. That's all Michael needs imho.
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Basically this remove the Stalk limit and slow him down less
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Lets be real there are hardly a low amount of things in this game that make no sense. Like not being able to move whatsoever because Feng Ming is standing in front of the Nemesis.
Myers best stalk speed add on should be basekit.
Memorial Flower should be base kit…at least.
tier 1 lunge should be normal. This is so outdated and silly.
A gen grab in tier 1 should auto put you into tier 2.
and yes, there shouldnt even BE a stalk limit.
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He didn't say make Myers normal speed while stalk. Just not a slug's pace.
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I also wish killer MMR was individual. I sometimes get easier survivors on killers that I play than on the ones that I don't play. It makes no sense.
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Myers also shouldn't have add ons that allow him to instantly mori any survivor he pleases. His entire kit + add ons is extremely outdated and needs major reworking.
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I'm not sure how else to interpret 'Myers should not be slowed down as he stalks' than… not being slowed down when he stalks.
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