Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
What do u think about this fan-made Perk?
Fog Damned
A deep bond with The Entity unlocks great fog.
Each time a Survivor is hooked The Entity appears and blocked generator on a higher progress (Reparations for survivors are blocked on the affected generator).
Fog Damned is active for 30 seconds after the Survivor is hooked.
Unlocks potential in one Aura-reading ability.
While a generator is affected will be highlighted by a white Aura.
Only 1 generator may be blocked in this way at any given time.
Comments
-
Remove the cooldown and sure.
0 -
Should be able to kick the gen as well.
0 -
So after hooking a survivor a random generator is blocked off for 30 seconds? Sounds reasonable.
0 -
kinda of a bloodwarden but with gens lol i want to see that stuff
0 -
Personally, I like this perk. It has a clear weakness in the early game, as there are too many gens to actually make this useful. But in the late game. With only 3 gens on the map? Oh boy, this is strong. Since survivors usually focus one of the 3 gens, and it goes based on highest progress this could be damning to them. Combo it with BBQ and chili, and overcharge to start the regression and you've got yourself one hell of an end game build. Forcing the survivors to abandon a gen for 30 seconds is easily enough time to grab another and hook em. Repeating the process.0
-
I hope they implement this perk... this has been requested quite a bit0
-
@TheBushChicken said:
Personally, I like this perk. It has a clear weakness in the early game, as there are too many gens to actually make this useful. But in the late game. With only 3 gens on the map? Oh boy, this is strong. Since survivors usually focus one of the 3 gens, and it goes based on highest progress this could be damning to them. Combo it with BBQ and chili, and overcharge to start the regression and you've got yourself one hell of an end game build. Forcing the survivors to abandon a gen for 30 seconds is easily enough time to grab another and hook em. Repeating the process.interesting to combine with Pop Goes The Weasel xD
0