The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Update Physics with Jeff’s “Drifter Beard” Headpiece

Jeff’s newest cosmetic from the Dungeons & Dragons Collection is 5 stars, 10/10, would recommend. He looks great!

My only complaint is that it appears his headpiece (titled “Drifter Beard”) has very unnatural physics that make the hair not fall naturally, looking quite jarring with certain animations (examples below) and overall kind of ruining the experience — simple because I can’t stop staring at how the hair just doesn’t fall when it should. It looks great while standing motionless, but healing and hook animations immediately make the hair look like quite the eyesore.

Vittorio’s headpiece “Mind Drawn” is a perfect example of how long hair should move — falls down and sways left to right depending on the animation. It would be nice if Jeff’s piece could incorporate a similar physics system so, when hooked, we could stop staring at his full neck while his hair stands up.