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Why is there still no option to display if people are an SWF before the match?

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Comments

  • Rumplestiltskin
    Rumplestiltskin Member Posts: 138

    A better question (and solution) would be to ask why isn't SWF its own thing. A League of people who play together, forming their own team name would create a great alternate mode. Just think of all that untapped monetary potential where the game could sell customized merch so a team can all match and have their name on a hat, shirt, or something like that?

    To answer your question is that until they separate Solo from SWF they can't tell you who is playing with friends (as other people pointed out) because their lobbies would get skipped by a rather large number of Killers. Whereas when SWF are in their own mode, and playing against Killers who want that challenge (and are being properly compensated for it with a balancing agent) nobody would skip because they would be choosing to play in it.

  • Reinami
    Reinami Member Posts: 5,632

    Perception is important though.

    Why do you think that players PERCEIVE that there is an imbalance?

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 2,870

    Because punishing people for playing with their friends is about as intelligent as trusting a Crypto project to not be a rug pull


  • Reinami
    Reinami Member Posts: 5,632

    People also PERCEIVE the nurse as being overpowered, but the data shows she is not. So clearly something about perception is important.

  • Toystory3Monkey
    Toystory3Monkey Member Posts: 895

    no reason not to show SWFs after the match, but before it will lead to lots of issues

  • Moonras2
    Moonras2 Member Posts: 386

    It could lead to more toxicity in the endgame chat. I don't know how many times over the years id be in a group of solos, only for the killer to go off on a name calling tangent and accuse us of being a toxic swf. It doesn't happen often but it may get worse if killers know they were against a swf.

    I am fine with them trying it out though. Never know how it would play out without being tested.

  • Rivyn
    Rivyn Member Posts: 3,022

    I understand why. What I want, though, is the post game lobby to show who is a SWF.

  • Toystory3Monkey
    Toystory3Monkey Member Posts: 895

    i dont think there can be more toxicity in the game chat and i find it to be a petty excuse to not be fair with people.

    telling killers they were against swfs/solo will do more good than harm because it will help people finally see that SWFs dont affect their chances of winning that much.

  • Moonras2
    Moonras2 Member Posts: 386

    I don't find it petty at all. Reducing toxicity in anyway is a positive in my eyes. But like I said, I wouldn't mind seeing them try it. There may not be much toxicity at all that comes from it.

    I have no problems with people seeing it after a match personally but I also don't see it as that important.

  • ExcelSword
    ExcelSword Member Posts: 512

    Everyone is talking about this from the killers perspective.

    As a mostly solo survivor I would appreciate knowing if I am playing with a 2man or 3man party. Most swfs are likely to help each other so I know I don't need to waste time going for a save when one of them are on it, and I can focus on gens.

    I don't agree with killers being able to see swf status though. I would go further and say they shouldn't see names either. I sometimes play with the setting to hide names so I don't feel pressure to leave if I face a group I lost to again.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,410

    Perception is usually based on anecdotal evidence which is not considered actual evidence for many reasons including the inherently small dataset and the human tendency toward selection bias. In terms of importance, our perceptions are important to us, personally.

    The data for Nurse said that overall she has a low kill count average. Averages are known for being pretty crappy statistical data on their own. If I remember correctly, her kill count gave a more accurate picture of just how strong she was in the hands of skilled players when her numbers were broken up by MMR brackets.

    When I play survivor, my perception of other SWF teams is that they're all trolls and that every 3-man starts with the goal of sandbagging the solo and offering them up as a sacrificial goat. Is it true? Probably not, I probably get teamed with more 3-mans than I realize and the small optimist left in me would like to think they're not all jerks. I can't say I wouldn't dodge 3-man SWF teams if given the opportunity, though, because, even if it's only a tiny percentage that are jerks, who wants to take the chance? And that would ruin lobbies, that would ruin matchmaking, and my perception doesn't even indicate an actual problem with SWF teams, just a perceived problem.

    We can't help but make personal decisions off our perceptions. When making bigger decisions and changes that affect a large scope of people, something more than "perception" is needed.

  • EvilBarney666
    EvilBarney666 Member Posts: 334

    I think the major imbalance is communication. Swf most likely use comms. Which is an advantage. The killer does not get compensation for this.

    Regardless if it's SEAL team 6 or some friends chilling, it's still an advantage. BHVR won't show or remove SWF. They make too much money from them.

    As a killer main I know when go into a match I may be at a disadvantage, but I play anyway. I would like to see something done to help killers, but I don't think that will happen.