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Stridor and Iron Will
Dear BHVR Interactive Devs,
PC Platform by far. Unsure about consoles.
After the 8.1.1 update, Stridor's increases are supposed to be additive, which implies that when survivors equip Iron Will, there should be still 50% of normal noise made by survivors. I said this 'implies' because the 'additive to multiplicative' change was made a long time ago to insure that Stridor does not make survivors grunt when they have Iron Will; since now it's reverted back to additive, I assume that it works in the way it used to be. However, in the games I have played today, on a Springwood Map and a custom game, survivors made 0 noise when they have Iron Will and I had Stridor.
Please check this and I would love to hear your feedback.
Comments
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A note for BHVR, please check if Stridor is being calculated after all the survivor sound perks. Because changing Stridor to be additive, only helps against perks like Iron Will, if Stridor is the last calculation.
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I have the same problem. Stridor does not work. I dont know why….. In any case, nothing happens if the survivors are equipped with Iron Will or OTR. That shouldn't really be the case on the Spirit.
I tested it on diffrent maps, vs diffrent survivors. Plattform PC Steam
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PC player here, exact same issue. Can't even hear injured survivors breathe with Stridor, they are COMPLETELY silent.
Hopefully this can get fixed quick because Iron Will kinda destroys spirit right now lol.
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Stridor is still broken. Really frustrating for Spirit.
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