2v8 is broken

The Maps are a disaster. There are areas that survivors can go and sit in front of a killer and heal and not be able to be touched. There are invisible barriers there are pallets that are inside of rocks which survivors can’t use. There are also rocks that form over hooks, which do not allow survivors to unhook another survivor, but it doesn’t seem to apply to everyone. There are invisible barriers everywhere. People get launched into the air, survivors and killers end up flying across the map. Literally it’s just a ######### show. Azarov being the worst. The other Mabs have glitches as well, but not to the extent of this.

Comments

  • Xyphus
    Xyphus Member Posts: 139

    Only have witnessed two spots with invisible walls on McMillan. Everything else worked fine in my matches the past 8 hours

  • Skillfulstone
    Skillfulstone Member Posts: 778

    I mean, it's kinda obvious that the mode was going to be a broken mess.

    Just look at the state of the game in general since the Lara Croft chapter, now add an unprecedented mode featuring 10 players (despite it being previously said that the game couldn't handle a lot on console which prevented more zombies for Nemy, and yet now we get this) with larger maps and new tiles.

    It's so broken now that people having linked their account for cross-progression can't join or invite friends that haven't linked their account, a rather major oversight that's making the game a lot less fun.

    I'm surprised that the game is even functioning to be honest.

  • Laluzi
    Laluzi Member Posts: 6,163

    I've found a lot of fat shame spots that the killer can't walk through.

    Not sure why totems spawn in 2v8, and in some MacMillan maps hooks are spawning and causing problems - cages can spawn inside these hooks and be uninteractible.

    Mostly I'm getting lots of lag spikes that are making it a little hard to play.

  • Chiky
    Chiky Member Posts: 778

    ever since the Lara release, every single match I have had has had a bug. It's incredible, every match a new bug