Make the "open gate" bar regress when nobody is opening the gate

Ok, many instances in a match I have found survivors who start opening the gates and leave them 99% open, so they go and look for the killer or try to call them, which is fairly annoying and frustrating for a killer. I believe the preference should be to "get out ASAP" once all generators are completed, not engaging in chases once the main part has been done. By doing this change, you would ensure that unnecessary chases or moments don't take place. When the match has ended, it has ended. The survivors know they won, the thing should not extend more than necessary. Endgame collapse ensures they leave eventually if the doors are open, but there is nothing preventing the survivors from 99-ing the gate sand then wait, holding you hostage if you are killer or if you are waiting for hatch to spawn.
This change would incentivize the "get out as soon as possible" behaviour, shortening matches when it is clear which one is the winning side of the trial like endgame collapse does when a killer closes the hatch or when a door is open. And it would also allow the killer to add some bit of pressure to the gates as well. If you can make generators regress, why shouldn't something similar be allowed with the exit gates?
Comments
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Solo queue players shouldn't get shafted by any new mechanics. It's already hard enough to coordinate a rescue in end game without any communication. This would just be a massive buff to end game camping.
If you want the match to end faster then you can open the gates yourself. It's already an option that's in the game and it wouldn't screw over solo players in the process.
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Can't be more clear & relevant.
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They already tested a feature like that internally and they said it was no fun at all.
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You do have the ability to open the gate and initiate end game collapse.
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Rather not, it would be very difficult on some maps (gates close to each other) to escape. Mainly for soloQ, where they won't be able to coordinate and go for both gates together.
I am confident in not letting survivors leave as Blight, or Billy. It's possible even now, yet alone when they won't be able to partly open gates. Even worse if I add Remember me.
Escape through gate after hatch close would get way more difficult too, when you need to do it on one try.
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Agree for now do endgame save is easy if killer dont have endgame build.
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The game is more easy for solo queue than ever be what are you talking about? Playing survivor is easy mode for now so new mechanic that bring more challenge in to the game always welcome
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