Make the "open gate" bar regress when nobody is opening the gate

Slan
Slan Member Posts: 357

Ok, many instances in a match I have found survivors who start opening the gates and leave them 99% open, so they go and look for the killer or try to call them, which is fairly annoying and frustrating for a killer. I believe the preference should be to "get out ASAP" once all generators are completed, not engaging in chases once the main part has been done. By doing this change, you would ensure that unnecessary chases or moments don't take place. When the match has ended, it has ended. The survivors know they won, the thing should not extend more than necessary. Endgame collapse ensures they leave eventually if the doors are open, but there is nothing preventing the survivors from 99-ing the gate sand then wait, holding you hostage if you are killer or if you are waiting for hatch to spawn.

This change would incentivize the "get out as soon as possible" behaviour, shortening matches when it is clear which one is the winning side of the trial like endgame collapse does when a killer closes the hatch or when a door is open. And it would also allow the killer to add some bit of pressure to the gates as well. If you can make generators regress, why shouldn't something similar be allowed with the exit gates?

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