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How the MMR is supposed to work?
Each times, I want to play killer, IF I take a killer with I'm good at , I got some good game, some difficult game, but it's… Always on the middle ground
BUT
IF EVER I DARE to take a Killer that i never play with, like (for myself) Pyramid head, Ghost Face, Nurse
I'm always against a very strong opponent, in majhority of case, a very good coordinate SWF
I want to understand, why I never have or pretty rarely these kind of team when I play a killer with I'm good at, but each time I want to try someone else, I got this scenario? Just pure bad luck?
Comments
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MMR doesn't exist, Treat it like this and don't sweat for wins and you will be far, far happier
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This happens for me too. Very frustrating when you try a new killer.
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Apparently any new killers being played will be measured after a couple of days. It goes off your main MMR then drop after awhile. I'm mainly playing doctor but when I play nurse I get easier survivors.
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https://deadbydaylight.fandom.com/wiki/Skill-Based_Matchmaking_Rating
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I think that MMR is like a ladder where all Survivors and Killer fall along it. I think Trapper and Freddy probably exist in a lower mmr bracket, so the best Trappers probably face the average players of a Nurse player.
Also, each Survivor may have their own Mmr for each Killer. So two survivors may have the same mmr against a hag, but different mmrs against Oni or something.
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Its supposed to work different than it actual does.
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I don't even play for winning!
Like there, I was like "I'm gonna try ghosty and if I get one marked down, I'm gonna be happy"
And I face the most sweaty team possible, I never get the time to mark someone before they get out, it was so.. Quick0 -
MMR mostly is specific to the killer but winning with just one killer will raise a baseline for other killers, pretty much meaning if your a one trick with nurse, you can forget about playing a new killer
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