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The repair speed of the generator is too fast
On the Asian server, the awareness of repairing the generator is too high, and the repair of the generator is finished at the speed of light.
If you don't think of other measures, such as slowing down the repair speed of the generator or giving other tasks to the survivors, it is extremely difficult to do a killer on the Asian server.
Comments
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It's difficult to do killer anywhere.
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isnt self care meta in asian servers? Plenty of time is already getting spent off gens.
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Clearly you haven't played Asian difficulty. 1k hours in Asia = 10k hours in EU/NA
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We recommend that you try playing on the Asia server once.
In Asia, there are few people who want to take the initiative in the chase themselves, and there are many survivors who make it a priority to form a SWF and fix the generator.1 -
I mean, what do you think happens when an arbitrary hard-limit is put on gen-regression and most decent regression perks are harshly nerfed?
Combine a less effective slowdown and Survivors that actually do gens and that's a deadly combo.
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No offense but I don't think you're playing optimally at all. Sometimes you need to slug or tunnel, depending on the caliber of the team you're going against. It's a PvP game, after all. You can't play "nice" every match without expecting to lose from time to time. Gen speed completion is currently perfect at one minute and a half.
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Self care is popular in Japan servers. In the SEA servers, meta perks/strong medkits and toolboxes are commonplace.
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Survivor players on forums will always blame the killer player for their skill in times like this.
They don't listen to stories that the survivors have an advantage.
Do you think all the killer players on the Asian server are bad? Unlike the North American server, the Asia server is clearly too fast to fix generators. Even streamers have lamented many times that the repair speed is too fast.
The killer is now a role that is not recommended for beginners.2 -
Perks that already regress the progress of generator repairs are too weak to be used.
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Indeed, like I said in my post (which you quoted btw) most regression perks except for Pain Res have been nerfed to the point where they don't give enough regression on their own to be worth using and if you stack several then you risk being unable to kick gens very quickly.
This indirectly makes weaker/slower/M1 Killers (Trapper, Pig, Nemesis, Freddy etc.) even more stressful to play as they simply don't have the mobility to monitor multiple gens and regression is limited which forces them to be cautious. If the limit only kicked-in at 2 gens remaining it would be fine.
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They should buff boons/chests, which would be natural slowdown rather than increasing gen times, which are already boring af. It would also be cool if they add more things to maps that you can do, but for that I will post something the next weeks.
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