The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Add basekit unbreakable (unlimited tries) when down to 2v1

The most complained stage of the game is when the killer slugs 1 survivor to get 4k near the end. There is no counterplay to this. The final survivor either can keep picking up the survivor and risk getting down too or hide and wait for bleed out. This will force the killer to hook and begin the hatch endgame.

Comments

  • VomitMommy
    VomitMommy Member Posts: 2,257

    There should be a condition that only survivors currently standing get this, when the situation happens.

    Otherwise other survivor needs to pick them up to get it.

    Otherwise they are already both on ground from previous slugging and there is no need to extend the game with this...

  • Devil_hit11
    Devil_hit11 Member Posts: 8,885

    right so punish killer for inventing a random rng hatch mechanic.

  • Nazzzak
    Nazzzak Member Posts: 5,703

    I liked what they did in 2v8, where you could pick yourself up on death hook. It would certainly help this issue at any rate, if it only kicked in when 2 are left

  • albertoplus
    albertoplus Member Posts: 395
    edited August 23

    Remove hatch, after all there shouldnt be any escape by "luck".

    Then killers will not slug one of the last 2 people for 4k (or at least the slug rate will go massively down).

    It sucks a lot while playing survivor to get slugged for 5 minutes but thats what the game wants the killers to do for maximum bloodpoints and satisfaction.