Anti-Face camp radius increased (in Lights Out 2.0)
EDIT - Misunderstanding on my part. This is ONLY for Lights Out 2.0!!! Edited out my detailed question.
Regardless, I think some people may have missed this side-comment, so bringing it up here.
Lights Out 2.0 will have an increased anti-face camp radius.
Comments
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Link and timestamp?
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This was only for the upcoming lights out modifier. Last time instead of looking for survivors in the dark, allot of killers would simply sit out of range with no terror radius and or way to see them and jump on whoever goes for a save
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You know, re-watching this, this was limited to just lights out 2.0. That's what I get for listening in while doing other stuff. :p
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Yup, I believe you're correct after re-watching. I'll edit my original post to reflect this. Thanks for clarifying! I feel this is a GOOD change for the gamemode.
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No Problem bro
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