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With the new Nemesis buffs please remove his drag "tech"

It was needed when he was weak, but his new buffs make him very strong, and so this "tech" should be fixed so he actually has counterplay. With his new T3 range dodging tentacle is damn near impossible if the Nemesis knows how to drag.

Comments

  • Crowman
    Crowman Member Posts: 9,518

    I don't see the Nemesis buffs as being so strong power budget wise to remove dragging his power during the damage frames.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,356
    edited August 30

    Are you talking about strafing? Because if so, no. No no no. He's the one killer with any sort of ranged attack I can play on console and it's only because of the strafing. DbD's controls suck so much I have to use the strafe to adjust my aim to hit even the zombies.

    I would give up all his new buffs in a heartbeat before I ever give up the strafing.

    If by "drag" you mean something else other than strafing, then… I dunno.

  • VomitMommy
    VomitMommy Member Posts: 2,257
    edited August 30

    Lol, that is way bigger nerf than anything they did in this patch.

    He is also not really that stronger anyway.

  • Memesis
    Memesis Member Posts: 195

    Welp, there goes Nemesis's sole factor of what we would call a "skill ceiling"