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What'd you think of this mini-rework for the Nemesis?

TNowick
TNowick Member Posts: 17
edited August 31 in Feedback and Suggestions

Add-Ons

Basekit: S.T.A.R.S. Field Manual, Visitor Wristband and Admin Wristband.

Rework: S.T.A.R.S. Field Manual increases Tentacle Strike range by 0.5 meters.

Rework: Zombies detecting a survivor is revealed to you for 5 seconds.

Rework: Zombies detecting a survivor is revealed to you for 10 seconds.

Rework: Shattered S.T.A.R.S. Badge adds +1 zombie in the Trial.

Buff: Mikhail's Eye increases zombie movement speed by +0.5 m/s.

Rework: Zombie Heart make zombies instantly reach to maximum movement speed.

Buff: Depleted Ink Ribbon increases the movement speed of zombies by +1.0m/s.

Contamination

New: Status Effects last longer on contaminated survivors.

Zombies

New: Every second a zombie chases a contaminted survivor increases the zombie movement speed by 0.25m/s until it reaches a maximum movement speed of 4.0m/s.

New: Contamination makes it easier for zombies to detect them.

Changed: Reduced initial spawn delay from 12 seconds to 8 seconds.

Buff: Zombies stun duration from blinds are reduced from 15 seconds to 10 seconds.

Buff: Reduced the respawn time for zombies that are killed by survivors from 45 seconds to 25 seconds.

Removed: Attack Open time: 0.2 seconds and Attack Hit time: 1.3 seconds. This will stop zombies from missing their attacks.

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