Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

The Knight Audio bug report

DomoAllCaps
DomoAllCaps Member Posts: 5
edited September 6 in Bug Reporting

Explanation:While The knight is drawing a patrol path, he doesn't get closer the floor and you can hear his footsteps

Step 1 : Boot up Dead By Daylight

Step 2 : Set up a custom game lobby with a survivor to hear The Knight's footsteps while hes drawing a path

Step 3 : In-game as The Knight, Send a patrol out and draw a path around the survivor

Step 4 : You will actively hear the audio of his footsteps both as the killer, and the survivor allowing more accurate counter play

This bug actively hurts the knight for being accurate with his guards as the survivor has ample time to hear and react to a good knight placing on top of them. The Knight also seems to just make himself invisible while placing a patrol path instead of making himself smaller on top of this, which hurts his audio tracking

Post edited by DomoAllCaps on
5
5 votes

Under Review · Last Updated

Thank you for taking the time to report this issue, we are forwarding this to the team for their review

Comments

  • Wezqu
    Wezqu Member Posts: 98

    Your explanation part is not talking about the Knight but about Nemesis might want to fix that.

  • DomoAllCaps
    DomoAllCaps Member Posts: 5

    Good catch lmao whoops

  • Leyoyo
    Leyoyo Member Posts: 107

    This is still a issue making map of the realm almost à requirement again, hope this will get fix soon.

  • Leyoyo
    Leyoyo Member Posts: 107

    Not fixed in 8.3.0, please fix