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What the hell is the MMR cap and why MMR can't be lowered?

So recently I read about the MMR cap and that if you reach some point, your MMR can't be lowered below it.

I knew something was wrong with MMR and I don't understand why would anyone implement such a nasty and terrible mechanic.

So I know everyone on this forum thinks they play on high MMR. I don't know whether it's true for me or not, I just know a few things:

  1. My survivor escape rate is nowhere near around 40%, probably it's around 10-15%, I can play 10 matches and don't escape once.
  2. 90% of my matches are sweaty as hell. All killers play very proficiently. Then hide their red glow, double back, never miss a swing, never fall for techs, triple check for pallet and flashlight saves. They often have meta-builds and after the match I often see they have P100. I'm not even talking about tunneling and how a lot of these matches become 3v1 very quickly.
  3. No matter how many matches I lose, I never get easier matches after that.
  4. Sometimes I get teammates who are way above my level and definitely should have a higher MMR than mine. I got paired with a comp player from Eternal, #1 comp team in DBD.

Based on that I genuinely believe that I'm not in my place with my MMR and I'm stuck with it.

And yes, it's a skill issue. Yes, I need to git gud. But I think that MMR is about this, if you aren't gud enough then you will play with people who aren't also.

Devs, I came back to DBD after a year break because of this and came back hoping something changed, but looks like it became even worse. Can we please have fun and play with players with similar skills?

Comments

  • jayoshi
    jayoshi Member Posts: 317

    I may be wrong here but I believe the survivor escape rate is not individual based, it's team based. Meaning the escape rate for all survivors in a single match is 40%. Meaning the average escape for one survivor would be around 10%. This is a 4 vs 1 game. It's not 1,1,1,1 vs 1. All four survivors are working together and count as one team of 4. If you died but three of the other survivors got out, that means your team won, which means you won! Even if you died on hook. A game is a tie if 2 died and 2 escaped.

    Can a dev confirm this? I'm very curious if this is in fact true because I'm not 100 percent sure.

  • himheart
    himheart Member Posts: 113

    If we talk about a team escape rate of 40%, then for individual survivor on the long distance it should also be 40% (ignore factors like skill, luck, etc).

    A team escape rate of 40% means 1.6 surv escape a trial, or 16 survivors escape per 10 trials. If those 16 escapes are evenly distributed within the 4-man team, each of the survivors will escape 4 trials of 10 which is 40%.

  • SimpleSage
    SimpleSage Member Posts: 96

    I will say, the MMR cap you can't go back under is the new player realm. That's where everyone who's playing the game for the first time is to (try to) keep them exclusively with other extremely new players for their first couple of matches. The reason you can't go back under there is to keep people from deranking to specifically go against these new players. However you can still get matched with them because the match making prioritizes speed and not the MMR, so unless 4 survivors and a killer are all snatched immediately into a lobby and no one dodges, most likely, you are regularly getting matched with at least 1 person in a different MMR bracket.