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My thoughts on the finisher mori idea.
Honestly, I both agree and disagree with this change. I like the idea of making the Cypress Memento Mori base kit. It's an offering that doesn't get a lot of use because you can never guarantee that you'll get a 4k or have one survivor down when the rest escaped. My gripe is with downgrading the Ivory and Ebony Moris to mere bloodpoint offerings, and I fear that, when it's down to the last two survivors, the killer will keep the second one slugged until the first one dies on hook. Following the slugged survivor so they can't escape, even if the hatch spawns right under them. I'm not a fan of that idea.
Personally, what I would've done is kept Cypress base kit and make the offering a bloodpoint offering or delete it altogether, then either upgrade the Ivory mori to purple rarity and make it let the killer forego the finisher mori in order to mori any one survivor who's on death hook, or keep it green and make it a bloodpoint offering. Then, keep Ebony how it is and maybe reduce it's chance of appearing in the bloodweb. Admittedly, that's tough since it's the only Iri offering in the game, which is why I think it's more common than the Ivory Mori.
I just don't see the reason why you should get rid of what is probably the most fun thing killers have. The other fear I have is that, by removing the Ebony Mori as it is, it will cause killers to run Hex: Devour Hope and Rancor more often. I've had multiple killer games where, as soon as my Devour Hope reaches 4 tokens, survivors start giving up and dying on hook to avoid allowing me to get the mori off. I have a feeling that these games will become more frequent. Luckily, the new mori offerings' effect states that the extra bloodpoints will only be gained from the finisher mori, so that'll deter this playstyle at least a little bit.
Those are just my thoughts. Feel free to reply with your thoughts
Comments
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My thoughts echoed. I like the cypress mori basekit, and the system is way less disruptive than the original proposal. However, I dislike changing existing moris to bloodpoint offerings for three reasons.
One - we already have more than enough bloodpoint offerings and only like two or three out of the entire spread are worthwhile. Conditional bloodpoint offerings are a huge downgrade from puddings unless the reward is truly massive, like 100k bonus for getting the 4k. OP mentions the cypress mori and the reason why nobody uses it over the other two moris; why would you want to bring an offering you potentially can't use? It's not even a question of whether you'll win or not, because hatch turns the last kill into a coinflip.
Two - if the bonus is worth getting, then people are going to sweat for it, which means more slugging for the 4k and that's not fun.
Three - existing moris already had functionality that they are now losing. That functionality is minor, but I think it's worth preserving, especially when the alternative is another worthless BP offering. For some people, a mori is a situational counter to DS and saves. For others, it's a chance to show off their killer's animation to everyone and send every survivor off with a spicy finisher - this is particularly desirable on killers that are just released, when everyone wants to see the mori. And for other killers, Ghostface in particular, a mori is a chance to meme. Can't do funny moris, or get photobombed by a survivor with a lute, if they only work once everyone's dead.
Devour Hope will still exist, so none of this is entirely gone, but I just don't see the point in creating yet more bloodpoint offering clutter when there's nothing wrong with what moris already do.
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