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Simple change for "Shattered S.T.A.R.S. Badge"

I was playing a game of Nemesis and was using the addon. Half way through the game, I thought of an idea that would give a pretty good buff to this addon that could be added on to its current effect. The idea is as follows:

"When the exit gates are powered, increases Zombies movement speed by 150% permanently."

Considering the state of Nemesis addons, I honestly think this would be a well deserved buff that still keeps the idea of the addons current effect, yet still gives it a boost that makes it pretty strong. Not to mention the protentional that would come with Depleted Ink ribbon + endgame perks would be downright amazing.

Either way, with one of Nemesis worst addons getting changed recently, I think its about time some of his other ones start receiving more buffs in general.

Comments

  • Devil_hit11
    Devil_hit11 Member Posts: 9,056

    i think this add-on is suppose to read. When you are in tier 3, your tentacle whip directly put the survivor into the dying state. the problem is that effect is too strong so they made it into an irrelevant exposed add-on.

    A lighter version of the add-on could be that when a zombie hits a survivor, the next time they are hit by tentacle whip, it would put them into the dying state. Zombie hits are rare enough that i think you could put this as add-on without being overly complained about.

  • ForTheLolz1121
    ForTheLolz1121 Member Posts: 14

    That's Iridescent Umbrella Badge. I'm talking about the Iri that gives zombies a big boost of speed when a gen is completed, though I do like your idea of Nemesis whip insta downing survivors if a zombie hits them.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,056

    zombie speed add-on makes little sense. i think zombies just need huge base-kit m/s buff and detection range buff. zombies should be buffed to 4.0 m/s alongside the yellow detection add-on being base-kit. the yellow add-on should increases zombie m/s by 0.1. the purple increases it by 0.2 and the iri increases it to 0.4 for 60 seconds.

    i don't really consider zombies as anything useful in current kit. i just use green add-on to kill them for free undetectable. they have no use case other than that. I usually green add-on+licker togue. these add-on work for me.