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Increase Boon Totem range.

Boons123
Boons123 Member Posts: 970

Boon perks have long since stopped being as popular as they once were, and after changes to Boon: Circle of Healing they are no longer frustrating to play against.

Currently the Boon Totem's range is 24 meters which is rather short considering some of the bad locations of the totems are far away so that it does not allow easy benefit of the Boon Totem.

I think the range should be increased to 28 meters.

What do you think?

Increase Boon Totem range. 28 votes

The range should be increased more, such as 30 or more.
28%
LinkdoukenSkeletalEliteHerInfernalMajestynickoffordPrincesse_nicoSoGoHri15yeehaw69 8 votes
I agree 28 meters is good.
32%
OnryosTapeRentalsBoons123EEPSleepyHAstelangrychuckvaccine_thiefhoneyBx420TheSingularity 9 votes
It should stay the same.
39%
GibberishBlueberryGeneralVValikViktor1853fussyIron_CutlasssaneesA_T_ERUBICON555DriveRusher 11 votes
I don't know.
0%

Comments

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,468
    It should stay the same.

    The Range should remain the same, the effects should be buffed or altered to be more useful.

  • Rick1998
    Rick1998 Member Posts: 291

    what if we removed map offerings instead ?

  • Boons123
    Boons123 Member Posts: 970
    I agree 28 meters is good.

    What does your comment have to do with my topic? Your topic is completely different.

  • SoGo
    SoGo Member Posts: 1,663
    The range should be increased more, such as 30 or more.

    32 meters.

    That’s my opinion.

  • fussy
    fussy Member Posts: 1,787
    It should stay the same.

    As probably the only one real Boon user here, Boons are in a completely fine spot. Dark Theory and Illumination could see a buff, other than that definately will be overkill to already strong perks.

  • HerInfernalMajesty
    HerInfernalMajesty Member Posts: 2,063
    The range should be increased more, such as 30 or more.

    I’m willing to try 32 meters and then go up from there if need be.

  • Linkdouken
    Linkdouken Member Posts: 188
    The range should be increased more, such as 30 or more.

    The boon ability should be considered when it comes to range

  • Blueberry
    Blueberry Member Posts: 13,671
    edited November 2024
    It should stay the same.

    Boon perks as a concept are flawed in design. For them to get buffs there would need to be core changes to how they work. IE buff them, but not Shattered Hope is base kit(why was it made a perk to begin with? The player base all has the same question). In general a killer just does not have time for extra secondary objectives to manage when they already don't have time for their objective to begin with and generally speaking, it costs the killer more time to snuff one out than it costs the team to place it. So snuffing a boon, isn't really a negative like it's "supposed" to be. IE if one survivors spent the whole game just boon spamming and I was spamming snuffing it over and over, that's a net win for the survivors. Even though snuffing is supposed to be the counter play, but it's not.

  • Valik
    Valik Member Posts: 1,294
    It should stay the same.

    The range isn't the problem - it's the fact they arent destroyed when snuffed.

    If they were destroyed when snuffed by default, then their abilities could be more potent.

    As it stands, just about every perk sucks because the abilities are hardly there, the buffs stink, and the range is minimal.
    Honestly, increasing the POWER of each perk would be far more attractive than the range.

    I'd rather have a better version of Dark Theory or Exponential that worked inside of the radius at the cost of risking the perk slot - than having the same D tier perks spread over a marginally larger zone.