Dramaturgy buff idea
Dramaturgy:
• removed healthy requirement
• Initial and bonus haste increased to 35%
I just think this perk is neat but is held back by its health requirement and very weak haste with these changes it would become a perk on par with the rest of the exhaustion perks
Comments
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I mean it surely wouldn't be to strong it would just remove the risk of using it if you could do it injured. The only disadvantage it has is to be instadownable sometimes (Well if you ignore it's inconsistency in the boost), maybe they should add an new affect for using it injured then?
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I’ve thought about changing the exposed status while injured but came to the conclusion even if you’re injured the downside is you basically don’t get anything just a middle finger essentially which I find funny and besides potentially getting exposed is already pretty bad downside so I think it’s fine as it is. The perk just needs to be slightly stronger and allow you to use it while injured.
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I just thought about deepwounds or something, but I don't know maybe 12 seconds mending yourself would be too much after a chase you've won (I think it's 12 isn't it?). Well we'll see if they ever plan to buff it ^^
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Someone wants old Dead Hard, but better.
The perk is already good enough imo.5 -
A slightly faster Dramaturgy wouldn't make you able to run over Trapper's traps or even bypass some platforms.
A slightly faster Dramaturgy wouldn't make you able to run through the Killer to ignore bodyblocks.
A slightly faster Dramaturgy wouldn't make you invulnerable for a second.
A slightly faster Dramaturgy can still screw you over by making you exposed or giving your position away by screaming.
A slightly faster Dramaturgy wouldn't be instant and would still require using it before being in imminent danger due to it's startup.
Dramaturgy doesn't really need a buff, it's a meme perk like every aspects of the Nick Cage chapter, but even hyper-buffed it would never be on the level of old DH.
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if it’s good enough already why is it rarely used or seen? I’ll tell you why because it’s really not that good enough
The perks strength is on demand speed but the speed is so negligible it’s really not worth it a simple 10% buff to it would make it to where it’s half the strength of a sprint burst but also only lasts 2 seconds
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I hate the notion of “meme perks”
It makes no sense, just cause something is goofy means it’s not meant to be strong or useful?
plot twist is a “meme perk” yet is actually pretty useful in healing yourself and messing with the killers perks or abilities in unorthodox ways, blast mine is a “meme perk” but is useful in simply stalling the killer if they kick a gen and can pair with other perks like wiretapRegardless I believe it’s kinda weak, you say “it doesn’t need a buff” then why shouldn’t it get buffed? Need is relative and dramaturgy is in fact not on par with other exhaustion perks in terms of strength/utility.
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Dramaturgy doesn't really need a buff, it's a meme perk like every aspects of the Nick Cage chapter, but even hyper-buffed it would never be on the level of old DH.
Did you ignore the part where OP wanted also remove healthy requirement? At that point it would be stronger than old DH at least against most M1 killers.
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if it’s good enough already why is it rarely used or seen? I’ll tell you why because it’s really not that good enough
Based on nightlight, pickrate is around 2,27%. That's higher than most perks in DBD. So seems good enough to me.
Speed is enough for you to reach window, or pallet you shouldn't reach. It shouldn't be even close to speed distance of Sprint Burts. Yet alone removing health requirment.
Dramaturgy is also not simple haste perk.0