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Infection Game Mode

Dreamnomad
Dreamnomad Member Posts: 3,947
edited October 10 in Feedback and Suggestions

I would be interested in is an infection game mode with like 12 or 16 players. One player is randomly chosen to be a random killer. If the killer puts a survivor in the dying state then they respawn in 30 seconds as a random killer. Dead survivor observes the killer who killed them for the 30 seconds. This progresses until there are no survivors left. The goal of the game isn't to escape. It is just to be the last survivor remaining. Reward structure should be something like:

Last survivor: 125k BP

2nd last: 100k BP

3rd last 75k BP

4th last 50k BP

and then it goes down by 5k per rank.

Killers get 5k bloodpoints per survivor they infect.

If the first randomly chosen killer fails to kill a survivor within 3 minutes then another random survivor is sent to killer team just to keep the game from being held hostage by a player. There are generators on the map but finishing them won't open an exit gate (no exit gates). Instead, finishing a gen will spawn a special chest on the map that only the players who finished the gen can open. Each player who finishes a gen gets their own chest that only they can see or interact with. When the player is within 16 meters of the chest then they can see its aura. Up to BHVR what reward from chest would be but could be something like event points that can unlock badges or banners or skins or whatever. Or it could just be like 10k bloodpoints along with purple item they keep at end of match.