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Could Active Zones ever Return? (Skull Merchant Question)

Been doing some thinking about the Skull Merchant rework, and I noticed a small trend with reworks about returning to an original state, (Onryo, hillbilly) A small part of me thinks Active Zones may come back, BUT is there any way to being back active zones, without it being used for 3 genning

(Personal Idea, please ignore if you just want discuss this)

Active Zones return, but only activate on survivor mistake.

  • Stealth Mode Returns but is stationary so to focus on a trap playstyle (From Pixelbush idea)
  • Active Drones Apply a scan every 6 seconds
  • Deactivate after 30 seconds

Comments

  • poinepp
    poinepp Member Posts: 247

    I really think active zones should return but they still should not be triggered if the survivor isnt moving or while doing objectives plus survivors had a really cool unique running animation in that radius so Itd be nice if it came back