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Could Active Zones ever Return? (Skull Merchant Question)
GeneralSkien
Member Posts: 222
Been doing some thinking about the Skull Merchant rework, and I noticed a small trend with reworks about returning to an original state, (Onryo, hillbilly) A small part of me thinks Active Zones may come back, BUT is there any way to being back active zones, without it being used for 3 genning
(Personal Idea, please ignore if you just want discuss this)
Active Zones return, but only activate on survivor mistake.
- Stealth Mode Returns but is stationary so to focus on a trap playstyle (From Pixelbush idea)
- Active Drones Apply a scan every 6 seconds
- Deactivate after 30 seconds
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Comments
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I really think active zones should return but they still should not be triggered if the survivor isnt moving or while doing objectives plus survivors had a really cool unique running animation in that radius so Itd be nice if it came back
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