The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
A Health chapter looking really appealing right now
Shack_gen_biopod
Member Posts: 27
With the amount of bugs being found I think it's a good time for a health update. Even if it means just delaying a chapter by a month or 2.
"Different departments work on different things" okay lets guess some possible dev teams at BHVR who work on DBD and see what could be improved upon. Obviously I do not work at BHVR so this is just a guess of what could happen.
- Cosmetic team: Fix clipping issues and design more cosmetics for underused characters. Revisit some ultra rare skins like Oni's Minotaur to bring it up to date with current legendary quality.
- Bug fixing: No explanation needed
- Map design team: Rebalance unfair maps such as crotus prenn, badham, and get that swamp rework out.
- Asset team: More flexibility when interacting with other teams such as map design and killer design
- Optimization team (which probably doesn't exist): No explanation needed
- Killer design team: Bonus time on content (esp after so many licenses)
- Survivor design team: Bonus time on content
- Perk design team: Could also rebalance older perks + extra time
- Killer balance team: Michael, Freddy, GF, Pyramid head, Twins, Trickster, Sadako, Skull merchant, Vecna changes.
- Perk balance team: Cast WGLF into the deepest pits of hell.
- Events team: Bonus rewards
I know its probably impossible due to shareholders and whatnot but it's fun to think about what id do. Game dev is very difficult sometimes.
6