Anti-slug changes
I think we should change some things to help with slugging, that if you have been in the dying state for a certain amount of time (say 20 secs for example) that you have endurance for like 5 secs when you are healed. I also think that if there is only 2 people left in the trial, and you get slugged you should be able to pick yourself up like unbreakable but as a base ability in that circumstance. Potentially this would have a longer timer to use than unbreakable to make that perk still useful but similar to the camping meter if you're the last two in the trial and you're on the ground a meter fills where you can pick yourself up after a certain amount of time. There could also be more incentive made for survivors getting hooked to help with slugging? Idk just a thought