Tru3Ta1ent got genrushed in 4 min but as Nurse this time
Comments
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Slayer said:Nickenzie said:JoannaVO said:
@Nickenzie said:
JoannaVO said:@Unnamed_Freak said:
@JoannaVO said:
@Unnamed_Freak said:
It just surprises me that there's people who defend all gens being done under 4 minutes. Like, that's absolute bulllshit, it should never happen.
Then use ruin, simple as that.
You should never be forced to use a perk to cover bad game design, that's absolute bulllshit.
But there's no reason to make the base game good enough to not make you need perks. That takes away the whole idea of perks.
Survivors don't need perks but the killer does or else they will get rushed. Like I said before, regardless how bad the killer is, the game shouldn't end in 4 minutes period.
Yes, killers do definetly need perks, but if a player decides to not use perks for whatever reason then the fault is kind of on the person itself that survivors do the objective in 4 minutes. It's their only objective besides unhooking. I usually use thrill of the hunt with ruin and it gives me enough time to apply pressure.
Now, @powerbats... The twitch thingy isn't working for me right now but I'll @ you when I'm able to see it!0 -
powerbats said:
@Nickenzie said:
It depends, I would have to see the match on whether or not it was the survivor being bad or the killer being good.
Again it comes down to it's always the survivor being bad, it's never the killer just played better excuse, when @marth88gaming or @ScottJund or Hybrid Panda. When any of the good killers out there do well it's because the survivors were bad or were potatoes etc.
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@DwightsLifeMatters said:
powerbats said:@Nickenzie said:
It depends, I would have to see the match on whether or not it was the survivor being bad or the killer being good.
Again it comes down to it's always the survivor being bad, it's never the killer just played better excuse, when @marth88gaming or @ScottJund or Hybrid Panda. When any of the good killers out there do well it's because the survivors were bad or were potatoes etc.
Are you going to keep talking or are you finally going to link one specific match we can discuss? I gave you the offer to "cherrypick" whatever you want, don't backtrack now.
There's several there all from one stream and unlike you I don't cherry pick, but again you'll just say the survivors were potatoes like always. I could post videos of Marth playing on a smurf and destroying people and you'd use the same excuses.
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powerbats said:
@DwightsLifeMatters said:
powerbats said:@Nickenzie said:
It depends, I would have to see the match on whether or not it was the survivor being bad or the killer being good.
Again it comes down to it's always the survivor being bad, it's never the killer just played better excuse, when @marth88gaming or @ScottJund or Hybrid Panda. When any of the good killers out there do well it's because the survivors were bad or were potatoes etc.
Are you going to keep talking or are you finally going to link one specific match we can discuss? I gave you the offer to "cherrypick" whatever you want, don't backtrack now.
There's several there all from one stream and unlike you I don't cherry pick, but again you'll just say the survivors were potatoes like always. I could post videos of Marth playing on a smurf and destroying people and you'd use the same excuses.
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Like don't get me wrong, Umbra is damn good, but I've gen rushed her in a duo queue before. Granted, Huntress on Ormond sucks, but she, Marth, and Scott have all been gen rushed. And they've all 4k'd in less than 3-4 minutes.
Hell, if you want a good example, ScottJund (while tryharding) barely pipped against Depip squad without perks. If it takes a killer of that caliber to pip against a good perkless survivor squad, there is a goddamn problem.2 -
@Maximus7 said:
Like don't get me wrong, Umbra is damn good, but I've gen rushed her in a duo queue before. Granted, Huntress on Ormond sucks, but she, Marth, and Scott have all been gen rushed. And they've all 4k'd in less than 3-4 minutes.Hell, if you want a good example, ScottJund (while tryharding) barely pipped against Depip squad without perks. If it takes a killer of that caliber to pip against a good perkless survivor squad, there is a goddamn problem.
I'd like to reiterate under current emblem rules, he wouldn't have pipped either
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Maximus7 said:If you want an example with Nurse, I also have that: https://youtu.be/uVDaaG6_iIE
And here, they somehow don't complete that gen despite three people on it, they heal within Nurse's range, and then get outplayed by blinks. Game effectively ends in less than two minutes. Less opportunity for them to actually outskill here, and I got lucky while also playing pretty damn well, but staying together on a gen vs a killer who can down very quickly is suicide. And staying in her TR (with or without M&A) to heal is a bad idea.
https://youtu.be/uVDaaG6_iIE
Okay, I'll just use your YouTube video to determine whether or not the killer was good or the survivor was bad.
Killer's Skill Throughout The Video:
This Nurse knew her blink range and had knew how to lock on to a survivor after a blink! This is a great sign that the killer is really good and knows what they are doing!
Video: 0:56
Dwight was greedy and tried to repair a generator when the Nurse was in plain sight. This results in a unnecessary hit that could've been avoided.
Video: 1:07
Meg heals within Nurse's Calling range despite the fact that she knew that the Nurse was in her general area (3rd person PoV and context clues). This results in the first down because of a rookie mistake which shouldn't be made by rank 1 survivors.
Video: 1:38
Claudette attempts to flashlight save without Iron Will which is a rookie mistake since she assumed that the Nurse couldn't hear her. Therefore, this results in the Nurse hearing her position and causes the Claudette to be the second downed survivor.
Video: 1:47
Another rookie mistake by TWO survivors healing in Nurse's Calling range. Even if they wasn't in her terror radius, seeing how close the Claudette was downed at should have have gave them a warning to stop healing. Consequently, this results in the David being downed and soon after the Dwight.
That's it, game over in 1:56!
As you can see, the survivors made a ton of mistakes while the killer capitalized on them. Obviously by the video, the survivors had no idea how to play against a Nurse which ultimately led to a 2 minute game. Therefore proves my statement, "If a killer is able to end a game in 2 minutes then something is definitely wrong for the survivor side."
Summary:
The killer demonstrated great blink technique, great muscle memory, and knew the basic killer mechanics. Furthermore, the killer capitalized on the survivors mistakes with great execution! Therefore, we can conclude that this killer was very good.
One the other hand, the survivors were the complete opposite. They made multiple mistakes as mentioned above which shows that they didn't know what they were doing. Therefore, these survivors are just bad since they made too many mistakes for the Nurse to capitalize on.5 -
Nickenzie said:Maximus7 said:If you want an example with Nurse, I also have that: https://youtu.be/uVDaaG6_iIE
And here, they somehow don't complete that gen despite three people on it, they heal within Nurse's range, and then get outplayed by blinks. Game effectively ends in less than two minutes. Less opportunity for them to actually outskill here, and I got lucky while also playing pretty damn well, but staying together on a gen vs a killer who can down very quickly is suicide. And staying in her TR (with or without M&A) to heal is a bad idea.
https://youtu.be/uVDaaG6_iIE
Okay, I'll just use your YouTube video to determine whether or not the killer was good or the survivor was bad.
Killer's Skill Throughout The Video:
This Nurse knew her blink range and had knew how to lock on to a survivor after a blink! This is a great sign that the killer is really good and knows what they are doing!
Video: 0:56
Dwight was greedy and tried to repair a generator when the Nurse was in plain sight. This results in a unnecessary hit that could've been avoided.
Video: 1:07
Meg heals within Nurse's Calling range despite the fact that she knew that the Nurse was in her general area (3rd person PoV and context clues). This results in the first down because of a rookie mistake which shouldn't be made by rank 1 survivors.
Video: 1:38
Claudette attempts to flashlight save without Iron Will which is a rookie mistake since she assumed that the Nurse couldn't hear her. Therefore, this results in the Nurse hearing her position and causes the Claudette to be the second downed survivor.
Video: 1:47
Another rookie mistake by TWO survivors healing in Nurse's Calling range. Even if they wasn't in her terror radius, seeing how close the Claudette was downed at should have have gave them a warning to stop healing. Consequently, this results in the David being downed and soon after the Dwight.
That's it, game over in 1:56!
As you can see, the survivors made a ton of mistakes while the killer capitalized on them. Obviously by the video, the survivors had no idea how to play against a Nurse which ultimately led to a 2 minute game. Therefore proves my statement, "If a killer is able to end a game in 2 minutes then something is definitely wrong for the survivor side."
Summary:
The killer demonstrated great blink technique, great muscle memory, and knew the basic killer mechanics. Furthermore, the killer capitalized on the survivors mistakes with great execution! Therefore, we can conclude that this killer was very good.
One the other hand, the survivors were the complete opposite. They made multiple mistakes as mentioned above which shows that they didn't know what they were doing. Therefore, these survivors are just bad since they made too many mistakes for the Nurse to capitalize on.2 -
Maximus7 said:Nickenzie said:Maximus7 said:If you want an example with Nurse, I also have that: https://youtu.be/uVDaaG6_iIE
And here, they somehow don't complete that gen despite three people on it, they heal within Nurse's range, and then get outplayed by blinks. Game effectively ends in less than two minutes. Less opportunity for them to actually outskill here, and I got lucky while also playing pretty damn well, but staying together on a gen vs a killer who can down very quickly is suicide. And staying in her TR (with or without M&A) to heal is a bad idea.
https://youtu.be/uVDaaG6_iIE
Okay, I'll just use your YouTube video to determine whether or not the killer was good or the survivor was bad.
Killer's Skill Throughout The Video:
This Nurse knew her blink range and had knew how to lock on to a survivor after a blink! This is a great sign that the killer is really good and knows what they are doing!
Video: 0:56
Dwight was greedy and tried to repair a generator when the Nurse was in plain sight. This results in a unnecessary hit that could've been avoided.
Video: 1:07
Meg heals within Nurse's Calling range despite the fact that she knew that the Nurse was in her general area (3rd person PoV and context clues). This results in the first down because of a rookie mistake which shouldn't be made by rank 1 survivors.
Video: 1:38
Claudette attempts to flashlight save without Iron Will which is a rookie mistake since she assumed that the Nurse couldn't hear her. Therefore, this results in the Nurse hearing her position and causes the Claudette to be the second downed survivor.
Video: 1:47
Another rookie mistake by TWO survivors healing in Nurse's Calling range. Even if they wasn't in her terror radius, seeing how close the Claudette was downed at should have have gave them a warning to stop healing. Consequently, this results in the David being downed and soon after the Dwight.
That's it, game over in 1:56!
As you can see, the survivors made a ton of mistakes while the killer capitalized on them. Obviously by the video, the survivors had no idea how to play against a Nurse which ultimately led to a 2 minute game. Therefore proves my statement, "If a killer is able to end a game in 2 minutes then something is definitely wrong for the survivor side."
Summary:
The killer demonstrated great blink technique, great muscle memory, and knew the basic killer mechanics. Furthermore, the killer capitalized on the survivors mistakes with great execution! Therefore, we can conclude that this killer was very good.
One the other hand, the survivors were the complete opposite. They made multiple mistakes as mentioned above which shows that they didn't know what they were doing. Therefore, these survivors are just bad since they made too many mistakes for the Nurse to capitalize on.
PSA to Everyone: That's why I think we don't need to nerf things to compensate for one side's lack of skill. It can be because you wasn't playing to your full potential and the 2 minute Nurse video definitely shows that the survivors wasn't playing correctly.
Referring back to Tru3ta1ent's video, he was playing Nurse to his best ability and the survivors was also playing to their best ability. Usually in most scenarios, these types of games should be a close call since it's an even match up. However, Tru3ta1ent's video was the complete opposite, he was helpless as he couldn't prevent generators from going off despite being as skilled as the survivors. When this happens, something is definitely wrong and a change is necessary due to the fact it wasn't a close call, it was complete domination.1 -
Regardless of what anyone thinks this whole thread shows that the underlying problem it's the fact that everyone is matched together regardless of skill.
All videos are relevant as they show good survivors or those who go out to can gen rush in 4 mins and not as good or even some good survivors can die in under 2-3 minutes all the while being around the same rank.
Since rank is no indication of skill the system needs a complete overhaul, the thing to think about is since a 4 min gen rushing is not a high percentage of games is it ever going to be a priority?
The reasons I say this is due to them needing to work out percentages of good players v bad in both killer and survivor, this is a must or you would have a disparity of players meaning stupidly long queues for one side, they would then need to fix deranking and possibly scrap the reset system, add in more objectives the higher you go up the skill ladder to help out and I am sure a lot more would need done.
There is also the casual/ranked system to think about since any change such as the above is a change that means doing the objectives will be paramount and those who like to screw around may start to not have as much fun or they simply don't rank up and bully less skilled killers more often.
To be honest on paper its a lot of work and I don't know if the devs will put that work in with how little it seems to happen.1 -
@Maximus7 said:
Like don't get me wrong, Umbra is damn good, but I've gen rushed her in a duo queue before. Granted, Huntress on Ormond sucks, but she, Marth, and Scott have all been gen rushed. And they've all 4k'd in less than 3-4 minutes.Hell, if you want a good example, ScottJund (while tryharding) barely pipped against Depip squad without perks. If it takes a killer of that caliber to pip against a good perkless survivor squad, there is a goddamn problem.
Ok but that's well over a year old and the games changed massively since then so people need to stop using that as an example. Also @ScottJund has already commented on that video.
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@Nickenzie said:
Referring back to Tru3ta1ent's video, he was playing Nurse to his best ability and the survivors was also playing to their best ability. Usually in most scenarios, these types of games should be a close call since it's an even match up. However, Tru3ta1ent's video was the complete opposite, he was helpless as he couldn't prevent generators from going off despite being as skilled as the survivors. When this happens, something is definitely wrong and a change is necessary due to the fact it wasn't a close call, it was complete domination.
He was playing perkless and addonless Nurseso that negates your argument right there, if he was running a normal 2 blink build and normal addons he wouldn't have struggled versus good players.
All you people using his perkless/addonless challenge videos need to just stop because it's making you look foolish since he's not a good example to use.
I mean look at @Maximus7 who used addons and played to their utmost and granted the survivors made plenty of mistakes but even so he wouldn't have gotten smashed the way Tru did.
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powerbats said:
@Nickenzie said:
Referring back to Tru3ta1ent's video, he was playing Nurse to his best ability and the survivors was also playing to their best ability. Usually in most scenarios, these types of games should be a close call since it's an even match up. However, Tru3ta1ent's video was the complete opposite, he was helpless as he couldn't prevent generators from going off despite being as skilled as the survivors. When this happens, something is definitely wrong and a change is necessary due to the fact it wasn't a close call, it was complete domination.
He was playing perkless and addonless Nurseso that negates your argument right there, if he was running a normal 2 blink build and normal addons he wouldn't have struggled versus good players.
All you people using his perkless/addonless challenge videos need to just stop because it's making you look foolish since he's not a good example to use.
I mean look at @Maximus7 who used addons and played to their utmost and granted the survivors made plenty of mistakes but even so he wouldn't have gotten smashed the way Tru did.
Just forget about the fact that Tru3ta1ent never used perks nor add-ons and just look at the bigger picture, please? You're completely ignoring that the game was over in 4 minutes which that's way too short of a game for any killer. A survivor team shouldn't be able to end the game that fast is what I'm trying to say and yes, the killer can but as you can see, they have to allow that. That's what I'm trying to argue: Rushing the generators is a problem solely due to the fact on how easy it is currently.
Also: There are more videos on YouTube with survivors rushing the generators to further show that rushing generators is a problem. Furthermore, this time the killer has add-ons and perks so it should satisfy your needs.Btw, I don't mean for this to come out harsh in anyway. I'm just trying to show you what I'm seeing from Tru3ta1ent's video and many others.
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I'm sorry but even without perks Nurse can apply excellent map pressure to slow generators down. If a top tier Nurse repeatedly gets wrecked this bad then we have an issue, but tru3 really is not that good at Nurse. Nurse is basically the equivalent to genrushing in terms of broken strength. Kind of balanced in a dumb way, but also running into a super genrush deathsqaud is just as rare as running into a godly Nurse.
For example, Zubat is doing 20-1 and hasnt depipped a single time to rank 2 and hes not even solely playing Nurse. Obviously there's some player skill variable people are ignoring.3 -
powerbats said:
@Maximus7 said:
Like don't get me wrong, Umbra is damn good, but I've gen rushed her in a duo queue before. Granted, Huntress on Ormond sucks, but she, Marth, and Scott have all been gen rushed. And they've all 4k'd in less than 3-4 minutes.Hell, if you want a good example, ScottJund (while tryharding) barely pipped against Depip squad without perks. If it takes a killer of that caliber to pip against a good perkless survivor squad, there is a goddamn problem.
Ok but that's well over a year old and the games changed massively since then so people need to stop using that as an example. Also @ScottJund has already commented on that video.
If the depip squad played again perkless the result would be pretty much the same.powerbats said:@Nickenzie said:
Referring back to Tru3ta1ent's video, he was playing Nurse to his best ability and the survivors was also playing to their best ability. Usually in most scenarios, these types of games should be a close call since it's an even match up. However, Tru3ta1ent's video was the complete opposite, he was helpless as he couldn't prevent generators from going off despite being as skilled as the survivors. When this happens, something is definitely wrong and a change is necessary due to the fact it wasn't a close call, it was complete domination.
He was playing perkless and addonless Nurseso that negates your argument right there, if he was running a normal 2 blink build and normal addons he wouldn't have struggled versus good players.
All you people using his perkless/addonless challenge videos need to just stop because it's making you look foolish since he's not a good example to use.
I mean look at @Maximus7 who used addons and played to their utmost and granted the survivors made plenty of mistakes but even so he wouldn't have gotten smashed the way Tru did.
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@powerbats we are still waiting for you to give us ONE match we can discuss. Why is it so hard to for you do that? Maybe there is none?1
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@DwightsLifeMatters said:
@powerbats we are still waiting for you to give us ONE match we can discuss. Why is it so hard to for you do that? Maybe there is none?You're not worth the time given as you're obviously a troll based upon your prior post my only list a few things from 10 months ago when the changes have been quite extensive. I posted several examples so I couldn't be accused of cherry picking and you still went the troll route.
@Nickenzie it doesn't matter if you're going to use Tru as an example you've already lost as @ScottJund pointed out he's not that good. @ZubatLEL and @Monto are good examples of good killers.
Also those examples are how big of a sample size and if it's kyf or the killers working with them to prove it it's not valid. Does gen rush under 4 minute exist yes but if it happens so often that means the killer is just plain bad.
But if we want to use that how often does under 4 min killer games exist and if they do as much as gen rush then the killers need to be nerfed because that's the end result using your logic.
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powerbats said:
@DwightsLifeMatters said:
@powerbats we are still waiting for you to give us ONE match we can discuss. Why is it so hard to for you do that? Maybe there is none?You're not worth the time given as you're obviously a troll based upon your prior post my only list a few things from 10 months ago when the changes have been quite extensive. I posted several examples so I couldn't be accused of cherry picking and you still went the troll route.
@Nickenzie it doesn't matter if you're going to use Tru as an example you've already lost as @ScottJund pointed out he's not that good. @ZubatLEL and @Monto are good examples of good killers.
Also those examples are how big of a sample size and if it's kyf or the killers working with them to prove it it's not valid. Does gen rush under 4 minute exist yes but if it happens so often that means the killer is just plain bad.
But if we want to use that how often does under 4 min killer games exist and if they do as much as gen rush then the killers need to be nerfed because that's the end result using your logic.
And know the backtracking comes into the place, trying to shift the it with a strawman this post has nothing to do with. Good job, thanks for outplaying yourself. So much about "logic" right bud? Disgusting.1 -
@ScottJund said:
I'm sorry but even without perks Nurse can apply excellent map pressure to slow generators down. If a top tier Nurse repeatedly gets wrecked this bad then we have an issue, but tru3 really is not that good at Nurse. Nurse is basically the equivalent to genrushing in terms of broken strength. Kind of balanced in a dumb way, but also running into a super genrush deathsqaud is just as rare as running into a godly Nurse.For example, Zubat is doing 20-1 and hasnt depipped a single time to rank 2 and hes not even solely playing Nurse. Obviously there's some player skill variable people are ignoring.
Nurse is only broken with certain AddOns. A base nurse with normal ping can be countered/juked for a while by my experience. And I know there is this thought process of a godlike nurse, but it's still a game of prediction and mindgames if you go against her. It's hard to say from my experience, but when I have problems with a nurse, then she mostly has either AddOns or a wonky ping which made her blinks experienced differently.
The problem with anecdotal examples is that it's really hard to judge. The emblem system is kinda broken when it comes to judging players skill. I see it by myself. I always land in the red ranks as a killer. I'm an experienced player, but I doubt I'm one of the big killer, especially because I refuse to go for certain playstyles and still run often into games where I don't feel challenged, while there are other games, where I feel like I had no chance and they were above me. I would also say that you can all killers at red ranks and when I play survivor I see all kinds of killers as well.
I'm also not sure if Zubat is the best example. I've never watched his stream and I think I never faced him. I can't say if he is really that good or not. It's also always a question if the current most efficient strategies for pressure are healthy for the game overall. It's just complicated.0 -
@DwightsLifeMatters said:
Haaaaa, I knew it. I fcking knew that you CAN'T bring any match to discuss cuz I'm right and you realised it.
And know the backtracking comes into the place, trying to shift the it with a strawman this post has nothing to do with. Good job, thanks for outplaying yourself. So much about "logic" right bud? Disgusting.Typical troll response, posted several and you just want to troll so here i'll even timestamp it for you and I like to have actual facts and use logic. So since I'm also usually very thorough when I do this I take my time to do it right and not cherry pick.
1st video action starts at 6:40 and at 7 mins in she downs the obsession who knew he was screwed so he basically let her get the down.
8:01 she tags the Nea in shack for 1st hit on her and at 8:09 downs her, at 8:15 she downs the obsession with a throw instead of going for the bill who was trying to skulk off.
At 8:46 she hooks the Nea, still no gens done even though Ruin got taken down earlier and at 9 mins she see's the Claudette near shack. At 9:08 she gets her 1st hit on her, and at 9:31 she downs her at pallet which was a bad play on the Claudette's part.
At 10:04 she hooks the Claudette on a different hook after the Jake sabo'd right in front of her which was a good play on his part.
At 10:39 the 1st gen finally pops 10:46 she tags the Nea and at 11:18 she tosses a nice shot over the wall and gen and hits the Claudette.
At 11:39 she downs the Claudette who was in a bad spot and might've gotten the pallet slam and might not've.
At 11:46 she hooks the Claudette for the 2nd time and at 11:52 she throws a long range sniper shot and tags the Jake.
At 12:43 she downs the Claudette again and at 12:53 the 2nd gen pops while she hooks and sacs the Claudette at 13:03.
At 13:13 the 3rd gen finally pops and at 14:13 she finds and hits the Nea and downs her at 14:22 when the Nea basically gives up since she knows she's screwed.
At 14:32 she drops the Nea and tags teh Jake who sabo'd her hook again, and at 14:52 downs him again and leaves him slugged.
At 15:14 she hooks him and at 15:27 she tags the obsession jake who went for the Nea and also a TB which wasn't that smart, getting the slug up yes but staying for the TB pickup no.
At 15:44 she downs the Obsession in the shack and she plays the DS really well and at 16:07 downs him in the shack again.
At 16:05 she hooks him finally and then goes for the slugged Nea and redowns her at 17:07 and sacs her at 17:21
2nd game as Nurse gets 1st hit at 23:35 and downs the obsession at 23:47 and at 23:59 she gets 1st hit on the Claudette and downs her at 24:11.
She hooks the Claudette at 24:25 and the obsession gets picked up and hooked at 24:41 and hits the David at 24:47.
At 24:53 she downs the David and at 25:06 hooks him and the other 2 suicide on hook with no gens done shortly after the David suicides and the other person quits (?)
3rd match She chases someone then turns and nails someone working on a gen in distance at 30:50 who instead of hiding behind the gen they were on its long end and got nailed.
At 30:49 she turns and sees someone else and tags them and then goes back for the obsession and downs them at 30:55.
At 31:15 she hooks the obsession and at 31:50 she melees the Jeff who had a good 360 attempt and downs him at 32:00 even.
At 32:20 she re downs the obsession who was getting healed right under the hook which was a big mistake versus a Huntress.
At 32:34 she rehooks him and then chases his rescuer who was trying to sabo the same hook which wasn't a genius idea.
At 32:46 she checks her Hex totem and that's where the Claudette was at major mistake and she gets hit and at 32:52 she gets downed.
At 33:02 she hits the Meg and at 33:12 downs her and hooks her shortly after that still no gens done and at 33:54 hooks the Jeff so 3 are on hook.
At 34:21 she hooks the claudette and that's gg all she wrote folks.
I could keep going but there that's 2 matches broken down into timestamps for you.
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Nickenzie said:Slayer said:Nickenzie said:JoannaVO said:
@Nickenzie said:
JoannaVO said:@Unnamed_Freak said:
@JoannaVO said:
@Unnamed_Freak said:
It just surprises me that there's people who defend all gens being done under 4 minutes. Like, that's absolute bulllshit, it should never happen.
Then use ruin, simple as that.
You should never be forced to use a perk to cover bad game design, that's absolute bulllshit.
But there's no reason to make the base game good enough to not make you need perks. That takes away the whole idea of perks.
Survivors don't need perks but the killer does or else they will get rushed. Like I said before, regardless how bad the killer is, the game shouldn't end in 4 minutes period.
Yes, killers do definetly need perks, but if a player decides to not use perks for whatever reason then the fault is kind of on the person itself that survivors do the objective in 4 minutes. It's their only objective besides unhooking. I usually use thrill of the hunt with ruin and it gives me enough time to apply pressure.
Now, @powerbats... The twitch thingy isn't working for me right now but I'll @ you when I'm able to see it!1 -
Nickenzie said:Maximus7 said:Nickenzie said:Maximus7 said:If you want an example with Nurse, I also have that: https://youtu.be/uVDaaG6_iIE
And here, they somehow don't complete that gen despite three people on it, they heal within Nurse's range, and then get outplayed by blinks. Game effectively ends in less than two minutes. Less opportunity for them to actually outskill here, and I got lucky while also playing pretty damn well, but staying together on a gen vs a killer who can down very quickly is suicide. And staying in her TR (with or without M&A) to heal is a bad idea.
https://youtu.be/uVDaaG6_iIE
Okay, I'll just use your YouTube video to determine whether or not the killer was good or the survivor was bad.
Killer's Skill Throughout The Video:
This Nurse knew her blink range and had knew how to lock on to a survivor after a blink! This is a great sign that the killer is really good and knows what they are doing!
Video: 0:56
Dwight was greedy and tried to repair a generator when the Nurse was in plain sight. This results in a unnecessary hit that could've been avoided.
Video: 1:07
Meg heals within Nurse's Calling range despite the fact that she knew that the Nurse was in her general area (3rd person PoV and context clues). This results in the first down because of a rookie mistake which shouldn't be made by rank 1 survivors.
Video: 1:38
Claudette attempts to flashlight save without Iron Will which is a rookie mistake since she assumed that the Nurse couldn't hear her. Therefore, this results in the Nurse hearing her position and causes the Claudette to be the second downed survivor.
Video: 1:47
Another rookie mistake by TWO survivors healing in Nurse's Calling range. Even if they wasn't in her terror radius, seeing how close the Claudette was downed at should have have gave them a warning to stop healing. Consequently, this results in the David being downed and soon after the Dwight.
That's it, game over in 1:56!
As you can see, the survivors made a ton of mistakes while the killer capitalized on them. Obviously by the video, the survivors had no idea how to play against a Nurse which ultimately led to a 2 minute game. Therefore proves my statement, "If a killer is able to end a game in 2 minutes then something is definitely wrong for the survivor side."
Summary:
The killer demonstrated great blink technique, great muscle memory, and knew the basic killer mechanics. Furthermore, the killer capitalized on the survivors mistakes with great execution! Therefore, we can conclude that this killer was very good.
One the other hand, the survivors were the complete opposite. They made multiple mistakes as mentioned above which shows that they didn't know what they were doing. Therefore, these survivors are just bad since they made too many mistakes for the Nurse to capitalize on.
PSA to Everyone: That's why I think we don't need to nerf things to compensate for one side's lack of skill. It can be because you wasn't playing to your full potential and the 2 minute Nurse video definitely shows that the survivors wasn't playing correctly.
Referring back to Tru3ta1ent's video, he was playing Nurse to his best ability and the survivors was also playing to their best ability. Usually in most scenarios, these types of games should be a close call since it's an even match up. However, Tru3ta1ent's video was the complete opposite, he was helpless as he couldn't prevent generators from going off despite being as skilled as the survivors. When this happens, something is definitely wrong and a change is necessary due to the fact it wasn't a close call, it was complete domination.1 -
DwightsLifeMatters said:powerbats said:
@Maximus7 said:
Like don't get me wrong, Umbra is damn good, but I've gen rushed her in a duo queue before. Granted, Huntress on Ormond sucks, but she, Marth, and Scott have all been gen rushed. And they've all 4k'd in less than 3-4 minutes.Hell, if you want a good example, ScottJund (while tryharding) barely pipped against Depip squad without perks. If it takes a killer of that caliber to pip against a good perkless survivor squad, there is a goddamn problem.
Ok but that's well over a year old and the games changed massively since then so people need to stop using that as an example. Also @ScottJund has already commented on that video.
If the depip squad played again perkless the result would be pretty much the same.powerbats said:@Nickenzie said:
Referring back to Tru3ta1ent's video, he was playing Nurse to his best ability and the survivors was also playing to their best ability. Usually in most scenarios, these types of games should be a close call since it's an even match up. However, Tru3ta1ent's video was the complete opposite, he was helpless as he couldn't prevent generators from going off despite being as skilled as the survivors. When this happens, something is definitely wrong and a change is necessary due to the fact it wasn't a close call, it was complete domination.
He was playing perkless and addonless Nurseso that negates your argument right there, if he was running a normal 2 blink build and normal addons he wouldn't have struggled versus good players.
All you people using his perkless/addonless challenge videos need to just stop because it's making you look foolish since he's not a good example to use.
I mean look at @Maximus7 who used addons and played to their utmost and granted the survivors made plenty of mistakes but even so he wouldn't have gotten smashed the way Tru did.
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