The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Revert Borrowed Time back!!!

bendermac
bendermac Member Posts: 772
edited January 2019 in Feedback and Suggestions

The new mechanic is BS
When I hit someone who has BT active they wont go down after a certain time if chase them. They can technically run forever until I catch them. Remove Deep Wound mechanic from it ASAP. This version makes the utterly broken.

Comments

  • fcc2014
    fcc2014 Member Posts: 4,388

    as @Jack11803 said go after the rescuer not the hooked previously hooked person especially if you are close enough for borrowed time to activate.

  • Jack11803
    Jack11803 Member Posts: 3,930

    @fcc2014 said:
    as @Jack11803 said go after the rescuer not the hooked previously hooked person especially if you are close enough for borrowed time to activate.

    Long time no see! How are you?

  • fcc2014
    fcc2014 Member Posts: 4,388

    @Jack11803 said:

    @fcc2014 said:
    as @Jack11803 said go after the rescuer not the hooked previously hooked person especially if you are close enough for borrowed time to activate.

    Long time no see! How are you?

    I'm good how have you been. I've spent less time on the forums. I wanted to see feedback from the patch going live. The patch seems good. BTW I know you are also on PS4. Have you noticed how poor match making is for solo and if in a party. As killer i Que up immediately. Survivor is a different story even after rank reset.

  • Jack11803
    Jack11803 Member Posts: 3,930

    @fcc2014 said:

    @Jack11803 said:

    @fcc2014 said:
    as @Jack11803 said go after the rescuer not the hooked previously hooked person especially if you are close enough for borrowed time to activate.

    Long time no see! How are you?

    I'm good how have you been. I've spent less time on the forums. I wanted to see feedback from the patch going live. The patch seems good. BTW I know you are also on PS4. Have you noticed how poor match making is for solo and if in a party. As killer i Que up immediately. Survivor is a different story even after rank reset.

    I’ve been good, but much less tolerant if you’ve noticed. Too many crazies on the forum will do that to ya. Yeah queues have been bad for solo and especially SWF. I also instantly get a lobby as killer

  • fcc2014
    fcc2014 Member Posts: 4,388

    I hope it is better during the event. I hope it is a match making and not a player base issue. I don't mind playing killer the whole event but i feel Killer lobbies will also be an issue as more people usually play killer during events than usual.

  • Master
    Master Member Posts: 10,200

    @Jack11803 said:
    If you’re planning on applying pressure, they should be your target, and if you’re camping, it’s always smarter to get the gurenteed down on the rescuer. Quit complaining

    You apply pressure, chase a survivor across the map, but he simply decides to rush the hook and there is nothing you can do because BT allows for yolo saves.

    "Just apply pressure" Forehead

  • Master
    Master Member Posts: 10,200

    @fcc2014 @Jack11803
    Honestly, I am surprised how long killers endured the situation on console.
    I would pull out all my hair if I had to play killer with controller aim and low fps. Seriously, huge respect to console killer mains :lol:

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    Master said:

    @Jack11803 said:
    If you’re planning on applying pressure, they should be your target, and if you’re camping, it’s always smarter to get the gurenteed down on the rescuer. Quit complaining

    You apply pressure, chase a survivor across the map, but he simply decides to rush the hook and there is nothing you can do because BT allows for yolo saves.

    "Just apply pressure" Forehead

    You chase them across the map and get an unhook in your face without you being able to stop that? Isn't standing still for like 2 seconds enough for a free hit?
  • Jack11803
    Jack11803 Member Posts: 3,930

    @Master said:

    @Jack11803 said:
    If you’re planning on applying pressure, they should be your target, and if you’re camping, it’s always smarter to get the gurenteed down on the rescuer. Quit complaining

    You apply pressure, chase a survivor across the map, but he simply decides to rush the hook and there is nothing you can do because BT allows for yolo saves.

    "Just apply pressure" Forehead

    That shouldn’t happen unless you go after the hooked guy. You can EASILY hit the rescuer if you’ve been in their ass

  • fcc2014
    fcc2014 Member Posts: 4,388
    Master said:

    @fcc2014 @Jack11803
    Honestly, I am surprised how long killers endured the situation on console.
    I would pull out all my hair if I had to play killer with controller aim and low fps. Seriously, huge respect to console killer mains :lol:

    It is why im bald :)
  • Dreamnomad
    Dreamnomad Member Posts: 3,935

    Borrowed time is fine. It barely changed at all.

  • KingB
    KingB Member Posts: 747
    I don't understand why they buffed it in the first place. No one said it was overpowered or underpowered. It was in a perfect spot. This was unnecessary. Someone hooked far away from the exit gates? That's a free escape.
  • Master
    Master Member Posts: 10,200

    @Dreamnomad said:
    Borrowed time is fine. It barely changed at all.

    Are we talking about the same change where they completely removed the timer of BT?

  • bendermac
    bendermac Member Posts: 772

    @Master said:

    @Dreamnomad said:
    Borrowed time is fine. It barely changed at all.

    Are we talking about the same change where they completely removed the timer of BT?

    I guess he still has the old one. The new one, the one we others have, no longer has the timer. Instead we got Deep Wound, which can result in a free escape. But what do I know... It's just nonsense complaining ...

  • GraviteaUK
    GraviteaUK Member Posts: 464

    @KingB said:
    I don't understand why they buffed it in the first place. No one said it was overpowered or underpowered. It was in a perfect spot. This was unnecessary. Someone hooked far away from the exit gates? That's a free escape.

    They buffed it because people were complaining about getting downed after a randomer farmed them off the hook 2 seconds after the killer turns around the killer than chases and even if the killer can't get a hit they went down on timer anyway.

  • Dreamnomad
    Dreamnomad Member Posts: 3,935

    @bendermac said:

    @Master said:

    @Dreamnomad said:
    Borrowed time is fine. It barely changed at all.

    Are we talking about the same change where they completely removed the timer of BT?

    I guess he still has the old one. The new one, the one we others have, no longer has the timer. Instead we got Deep Wound, which can result in a free escape. But what do I know... It's just nonsense complaining ...

    You're right. It is just nonsense complaining. Ask yourself, how many times since Borrowed Time changed to use Deep Wounds has a survivor escaped because of the change? Note, I'm not asking how many times a survivor escaped using Borrowed Time. I'm asking how many survivors have escaped using Borrowed Time that you would have captured if the survivor was using the old version of Borrowed Time.

    If you are being honest, that is a number close to zero. I say again, very little actually changed.

  • bendermac
    bendermac Member Posts: 772

    @Dreamnomad said:

    @bendermac said:

    @Master said:

    @Dreamnomad said:
    Borrowed time is fine. It barely changed at all.

    Are we talking about the same change where they completely removed the timer of BT?

    I guess he still has the old one. The new one, the one we others have, no longer has the timer. Instead we got Deep Wound, which can result in a free escape. But what do I know... It's just nonsense complaining ...

    You're right. It is just nonsense complaining. Ask yourself, how many times since Borrowed Time changed to use Deep Wounds has a survivor escaped because of the change? Note, I'm not asking how many times a survivor escaped using Borrowed Time. I'm asking how many survivors have escaped using Borrowed Time that you would have captured if the survivor was using the old version of Borrowed Time.

    If you are being honest, that is a number close to zero. I say again, very little actually changed.

    Currently 2 SV escaped due to Deep Wound. With the old BT they would've not make it. DW keeps them on their feet, because chase triggered the "No more decreasing of the timer". A good SV who gets unhooked with BT active and gets hit, can pretty much loop you for several minutes or escape.

    That's the reason why I want BT to get rid of DW.

  • Milo
    Milo Member Posts: 7,383

    @bendermac said:

    @Dreamnomad said:

    @bendermac said:

    @Master said:

    @Dreamnomad said:
    Borrowed time is fine. It barely changed at all.

    Are we talking about the same change where they completely removed the timer of BT?

    I guess he still has the old one. The new one, the one we others have, no longer has the timer. Instead we got Deep Wound, which can result in a free escape. But what do I know... It's just nonsense complaining ...

    You're right. It is just nonsense complaining. Ask yourself, how many times since Borrowed Time changed to use Deep Wounds has a survivor escaped because of the change? Note, I'm not asking how many times a survivor escaped using Borrowed Time. I'm asking how many survivors have escaped using Borrowed Time that you would have captured if the survivor was using the old version of Borrowed Time.

    If you are being honest, that is a number close to zero. I say again, very little actually changed.

    Currently 2 SV escaped due to Deep Wound. With the old BT they would've not make it. DW keeps them on their feet, because chase triggered the "No more decreasing of the timer". A good SV who gets unhooked with BT active and gets hit, can pretty much loop you for several minutes or escape.

    That's the reason why I want BT to get rid of DW.

    I don't mind DW. It just gives the survivor actual chance of surviving if they are being camped/tunnelled.
    (im not saying you cannot do that, just saying the survivor (with the previous change) was like the "Legion walking backwards" that is happening right now)

  • Dreamnomad
    Dreamnomad Member Posts: 3,935

    @bendermac said:

    @Dreamnomad said:

    @bendermac said:

    @Master said:

    @Dreamnomad said:
    Borrowed time is fine. It barely changed at all.

    Are we talking about the same change where they completely removed the timer of BT?

    I guess he still has the old one. The new one, the one we others have, no longer has the timer. Instead we got Deep Wound, which can result in a free escape. But what do I know... It's just nonsense complaining ...

    You're right. It is just nonsense complaining. Ask yourself, how many times since Borrowed Time changed to use Deep Wounds has a survivor escaped because of the change? Note, I'm not asking how many times a survivor escaped using Borrowed Time. I'm asking how many survivors have escaped using Borrowed Time that you would have captured if the survivor was using the old version of Borrowed Time.

    If you are being honest, that is a number close to zero. I say again, very little actually changed.

    Currently 2 SV escaped due to Deep Wound. With the old BT they would've not make it. DW keeps them on their feet, because chase triggered the "No more decreasing of the timer". A good SV who gets unhooked with BT active and gets hit, can pretty much loop you for several minutes or escape.

    That's the reason why I want BT to get rid of DW.

    2 out of how many games? Personally, it has made exactly zero difference in my games playing as a killer. I very often go for the rescuer though and borrowed time does nothing to protect the person going for the unhook.

  • TheWaffleHouse
    TheWaffleHouse Member Posts: 20
    bendermac said:

    The new mechanic is BS
    When I hit someone who has BT active they wont go down after a certain time if chase them. They can technically run forever until I catch them. Remove Deep Wound mechanic from it ASAP. This version makes the utterly broken.

    Yea that's bring back the borrowed time that run down but affected both hooked survivor and the saver. Stop these campers who are just completely sad and are that bad they need to camp to get a single kill. I can tell your not a camper and that's why you want this change ;)