Solidarity was better at 50%
If I use Solidarity, I usually run perks that synergise with it, like resilience, etc. Now if I want the full benefit of the perk, the second heal takes much longer. While it's great that I'm healed earlier, my teammate is healed later.
Kind of goes against what I figure the point in the perk is, to prioritise teammates health over mine.
EDIT: I don't mean second heal is me being healed, the second heal that I perform so I get the full benefit (completely healed without needing to be healed). Why else would I use the perk?
EDIT 2: I'm still not seeing many people run solidarity, unlike resurgence, meaning most of you replying with irrelevant comments don't believe the additional 20% did much.
50% works better with a few perk combos and 70% is worse, or not much more helpful when used as a stand alone perk.
I think they should revert it, and if it needs a buff, add healing speed or something else.
I didn't think it needed a buff, people just don't know how to use it, and that's what I'm seeing in the replies.
Comments
-
I don't really get how could Solidarity be better at 50% conversion rate, at 70% conversion rate you get healed more, which is the point, to waste less time healing alltogether with a teammate.
5 -
How does the second heal take longer?
It’s a perk that heals you (additively) 70% of the altruistic healing you perform. It’s not a “siphon” of altruistic healing to you or anything.
0 -
When I go to heal the second person with my resilience and solidarity, Solidarity heals me partway into the heal and I lose resilience for the rest of the heal. Meaning the heal takes longer.
0 -
This is a very specific interaction between 2 perks, I don't think that's enough to make Solidarity worse.
Especially as you're gaining 20% additional healing for free which outweights the missing 9% buff on the last 20% of the second heal.
3 -
Only need one other perk. Could be Resilience, Deadline, Desperate Measures, even This Is Not Happening.
What do you mean "specific interaction"? The best value I found for the perk was to go get a second heal while I'm halfway healed, meaning I get healed for free and I'm healing multiple players without them spending their time healing me. It was very fun, high risk/ high reward. It was very good for taking away the killer's pressure.
0 -
This wasn't the best use of the perk and pretty weak that way. Maybe why no one thought to use the perk.
0 -
This is only a "problem" with Resilience, it's the only time you're losing out on something (9% action speed increase) because you healed to fast.
Deadline and This Is Not Happening are useless anyway. Desperate Measures only counts other survivors who are injured/dying/hooked so you healing faster hs no impact.
Every other scenario, healing faster is only a benefit.
But relying on Resilience for faster heals isn't using it to it's potential anyway, Resilience is most effective on repairs.
1 -
They're just examples. Even without an additional perk, why would I accept a heal from player 1 if I can go heal player 2 and be fully healed in the process?
0 -
Isn't that the point of the perk? I don't know what you're complaining about anymore.
1 -
Exactly. The 20% doesn't provide any benefit there, it only benefits me if I stay to take a heal from player 1, which would be rare, I'll go do gens faster, etc. with resilience until someone else needs a heal.
0 -
Solution: Take Botany instead of Resilience.
1 -
What do I take instead of deadline + auto-didact?
0 -
You don't want healing speed increases with these perks.
Deadline increases skillchecks.
Autodidact requires skillchecks.
Increasing healing speed reduces chances of skillchecks.
And Solidarity won't affect this because Autodidact only applies to healing others.
1