The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Can Chucky still turn flick when scampering?

jasonq500
jasonq500 Member Posts: 164

Chucky got a few minor changes so I was wondering did they kept Chucky's bug where he can angle his scamper ability from the recent ptb, cause it actually makes his scamper much more useful and more fun?

Cause I don't want it to go away

Here's the clip for those who don't know

Best Answer

Answers

  • GRONZ1
    GRONZ1 Member Posts: 7

    it has the main problem of reload speed, it needs to be made more reloading ability somewhere around 16 seconds and 12 seconds is not enough considering its improvements.

  • jasonq500
    jasonq500 Member Posts: 164

    They seriously should know that majority of Chucky players rarely scamper when slice and dice before the bug occured

    I seriously do think they need to reconsider and make it an actual feature, would make more Chucky players go for scamper plays

  • champzaza007
    champzaza007 Member Posts: 32

    For me, I don't understand why the devs see this as a bug when it’s something players discovered and learned on their own, like the hug tech of The Mastermind or The Blight. Because recently, the hug tech of The Blight was removed, and now he can't slide while rush objects or walls like before. Now, the blight bump into every object he hit. In a way, it made The Blight a killer who’s great in open areas, but it also destroyed part of The Blight's unique identity.

    And I really hope this won’t happen to Oni, Mastermind, or Chucky.

  • HandsomeJack_049
    HandsomeJack_049 Member Posts: 136

    I agree. With old scamper, the ability was too OP because it put survivors into a lose/lose situation. There was no real correct play to be made. With current scamper, outside of a specific set of circumstances where Chucky can chain together tiles to gain distance on a Shift W survivor, scamper is more of a hinderance than a benefit.

    I think, if they feel the need to adjust Chucky further, they should increase the cool-down of slice and dice (which recall, was reduced as compensation for the removal of old scamper) and give slice and dice into scamper a greater window of opportunity to turn the attack before the camera is locked in.