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The Shape feedback and suggestion

Sinkmew
Sinkmew Member Posts: 15

Start analyzing this change better devs. The shape shouldn't be nerfed, just look at its strength level, the nerf of this ptb means that the shape doesn't have anything it can do against more experienced survivors.

I really hoped you devs would add some stalking power to him, what makes him an assassin far below the others is the fact that he just stalks and deals damage. There is no mobility without the combination of play with your food and the tombstone piece.

the worst thing you devs can do in this case is to nerf the tombstone and the tombstone piece. I was testing the shape and I couldn't stalk from afar against more experienced players, which is actually a complication having to go close and not have any chase skill, in addition to stalking extremely slowly...

I have to just stalk and hit him! and what made the shape strong was the tombstone, so don't pass these nerfs.

Now about a suggestion of what could make the shape balanced and healthy:

I was debating with a friend about this and we came up with several concepts, in which you could change or rethink what to change in the shape (not just a buff in your basekit) but an addition to your power! something that fits well with the concept of the killer in his 1978 movie (as something that isn't stopped by anything and other things...)

The Shape in his 1978 movie always knows where Laurie is. so this could be a decision to add the basekit mirror, this would make him very scary when playing against him. many people would find it fun and none would complain in my vision!

because the shape, even with a mirror, is still a very weak killer. If you devs added basekit mirror, it would help a lot in the shape game design!!

There is no reason for the mirror to be an addon, since the “Michael Myers” shape in his movies always knows where his victims are. and this is not a problem, as the current meta of dead by daylight boils down to mobility and getting a player out of the match as quickly as possible.

another concept the shape in serious lore to add a chase ability (I got this concept from my friend)

suggestion

  • The shape, up reaching level 3, does not suffer pallet stun and causes survivors to be affected by the slow state when they enter a radius of 16 meters. And all survivors within that distance jumping over a barricade will cause it to break instantly. (I like this idea, as it would mean that the survivors, when they saw that the shape had reached level 3, would be forced to hide. Doing the same thing that Laurie Strode did in the first movie when encountering Michael Myers

Please! consider the importance of the shape within dead by daylight, it was the motivation for many people to continue playing this game for the experience, that is a factor. but with these additions it would make it much more fun and balanced, it would make the fans and the community find it a plausible change since he just walks around and does damage... anyway, that's serious considering the value and respecting the character.

(a... if this suggestion were passed on to the game, the tombstone would probably be forgotten more, since it would be balanced to play with it that way) If you bring the shape the way it is in PtB, many people will be discouraged from the game and I'm not bluffing. Many people only got to know Dead by Daylight because of Michael Myers, many in the community do not want him to be a weak killer dependent on addons...

… I really hope that you devs are careful about leaving the shape (MICHAEL MYERS) weak like this in ptb. as many in the community expect something more in their changes, something that respects and values ​​the character at least once

Comments

  • radiantHero23
    radiantHero23 Member Posts: 4,195
    edited November 10

    Really?

    Is this what. Your fourth account?

    Edit: just wanted to add, I don't see the Ptb change as a nerf. However, regarding everything I see a similar situation as with the (more or less) recent Pig changes.

    There is good stuff in there, but it's not good enough to really call it an improvement to what came before.

    Myers has changed, but not that much improved. I hope they see that.

  • TheSableSimp
    TheSableSimp Member Posts: 30

    I am shocked that after 8 years, the only basekit changes he got was a stalk meter change.

    No Tier 3 buff??? No Tier 2 buff???? Most of his add-on are still trash too.

    Very disappointing.

  • Sinkmew
    Sinkmew Member Posts: 15

    Noo, lol. I created this account yesterday, my friend and I were debating on discord about this ptb and this change they promised in the shape.

  • radiantHero23
    radiantHero23 Member Posts: 4,195

    My bad then. There is the same suggestion posted at least 3 times here.

  • Sinkmew
    Sinkmew Member Posts: 15

    it wasn't a buff bro... just analyze, the only thing that made him strong was his tombstone addons and they nerfed that (which is disappointing) a lot of people only play the game because of myers :( and seeing him be wronged like this, it hurts me

  • radiantHero23
    radiantHero23 Member Posts: 4,195

    I have. I played more than an hour of Myers alone on the Ptb and discussed the changes with some very trusted people.

    Our conclusion was, that tombstone piece was still as strong, if not stronger, than/as before.

    You can pull the mori off 4 times now. One for each survivor. This is wrong.

    The Judiths Tombstone was never his best addon by a long shot. Still, I agree, it got nerfed way too hard.

    Tuft of hair got a similar treatment.

    The change to stalking from afar and the increase stalk capacity of each survivor are very much buffs to Myers kit, as is the increased movement speed in T1 and the less required stalk to enter T2.

    If you boil it down to "can I kill a survivor withing the first 3 minutes of the game", then you would he surprised that it's still possible.

  • fussy
    fussy Member Posts: 1,621

    Faster pallet breaking is what I saw suggested like million times over years, I still don't know why they didn't implement it. He is still M1 killer with slightly bigger lunge and slightly faster vault, it's not what helps you in chase that much to the point you are not just pallet collector. So many potential interesting changes in the air, but we waited for 8 years just to see boring number changes and how plaque of old dbd on the character was removed.

  • Sinkmew
    Sinkmew Member Posts: 15
    edited November 11

    lol, I still know it's still possible to get it, but that's not the main thing.

    Against more experienced survivors, the shape will be more likely to suffer than before. because alert survivors can see the shape lurking in the distance and move out of sight, Not to mention that the idea of ​​them slowing stalk down when stalking up close is pretty bad.

    because when they see the shape from afar, it is easier to hide and the shape is forced closer. which makes this more of a nerf than a buff against experienced players

    edit: not to mention that the shape deserved much more than it is in ptb. very little compared to what was expected and the concepts that could be added to your basekit

  • radiantHero23
    radiantHero23 Member Posts: 4,195

    "it's still possible to get it, but that's not the main thing."

    It was your main argument to why he got weaker. It's not just possible, it's not much harder than before at all.

    While I do agree, that stalking from up close can be a bit punishing now, the other buffs out weight that my opinion.

    From what I've played, I had no problem stalking from afar and up close.

    However, I would suggest, that to improve stalking, the stalking speed should decrease in the linear way it does from 30m not 40m. From 30m to 40m, Myers should constantly have full stalking speed. It feels awkward to go back and forth just to play effectively.

    Still leaves us with increased stalk amount, faster T1 movement speed and less stalk for T2.

    That's definitely a buff in my book.

  • radiantHero23
    radiantHero23 Member Posts: 4,195

    If your talking about tuft of hair tombstone, then yes. The combo is pretty bad.

    If your talking about the tombstone piece, then absolutely not. Still very strong. Too strong.

  • SoGo
    SoGo Member Posts: 1,269

    I am glad for the changes he got so far, but I'd like to add more things to them. Also, his Iri add-ons were overnerfed, while Tombstone Piece wasn't nerfed enough.

    Here is what I'd do with him:

  • fussy
    fussy Member Posts: 1,621

    I didn't talk about addons at all. I honestly didn't test his Tombstone addons on PTB, only others, but I kinda disappointed and glad about it at the same time.
    I mean, I don't want complete rework for them, I wish we have this unic playstyle (even consider the fact I don't play with it at all). It's not like it's OP against survivors with half brains, you can always say Tombstone is in play by the time he stalks you, and there is a ton ways to counterplay it. But it creates part which really disappoints me: go in locker against Myers no matter what. It's like old DH, where you forced to play from it, doesn't matter if it is in match or not.
    I think adding another restriction like "you can only mori survivor, who was on hook" on TS Piece will be fine and add much more space to breathe for survivors at the start of the match.
    Anyway, I can say same thing about addons too: it's sad to see only number changes, extremely lazy way to change anything about Killer, who wasn't massively touched for 7 years.

  • radiantHero23
    radiantHero23 Member Posts: 4,195
    edited November 11

    I'm sorry. It's so weird. I respond to one post and a different one gets tagged. Happened 2 times in 2 days now…

    I agree with your sentiment. If the tombstone piece has to keep the effect, then it makes no sense to me that it's still stronger than the iridescent tombstone.

    He deserved more after ~7 years.

  • SoGo
    SoGo Member Posts: 1,269

    Yeah. I hoped that we'd get some new unique add-ons, but no, all we get is a buff to Lock of Hair.

    Myers doesn't need 5 add-ons which extend his Tier III. He doesn't need 5 aura add-ons. He doesn't need 3 add-ons which all do the same thing equally badly.

    He is long due for an add-on pass.