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My two buffs for pig
Interation 1
-Inactive bear traps have a point system where after a certain amount of points, inactive RBT becomes active
gen repaired- 10/10 charges
Successful m2 attack on survivor with inactive RBT- 5/10 charges
Hooked survivors with inactive RBT- 5/10 charges
Adding to this, these charges are converted into time loss for survivors with active bear traps, for example a active RBT will lose -10 seconds if a gen is popped whilst active. -5 if a survivor is hooked… exc exc
These changes reward the pig for using her power whilst also limiting how oppressive she would be if she intended to tunnel a single survivior out, it makes her power not centered to what the survivors do, but more on what she does, as it is HER POWER, not the surviviors
Iteration 2- Players cannot search jigaw boxes whilst their trap is inactive
I dont like this iteration but it solves all of her problems. Surviviors who Know RBT will never activate until a gen is popped will either
-search 2 boxes, pop gen, quickly do other 2
-entirely forget about the boxes, and make gen 99%
just to clarify, i dont want both iterations to be together, just a concept of one implemented
Comments
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it’s so funny how it’s an add on that shows you if players are doing their objective with the trap on. So lore accurate BHVR.
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