We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

"New" blight sucks. Kinda.

I am propably a little late, but since blight got nerfed and his hug tech was removed, he feels ######### to play. He is not weak. Not at all. Still one of the strongest killers in the game, but he just feels awful. His hitbox is #########, the collision in the game in general is also ######### and the fact that i cant even use lethal rush, when i am too close to an object has denied me so many deserved hits, that i am losing my mind. It also makes rushing trough indoor maps and doorframes a nightmare.
A great example for all that is the 2v8 mode, where literally the entire map is stuffed with god loops and random obstacles. If the loop is not like a straight long wall, it is practically impossible to play around it, if the survivor actually knows what he is doing and doesnt just hold forward from one Pallet to the next. It is hard to navigate the maps, because there is so much bullshit in the way (Red forest and dead dawg are BY FAR the worst) and this even goes so far that i REGULARLY manage to get stuck and bump onto things that are BEHIND me. I feel like blights hitbox is just a giant cube around him, instead of the actual killer. (But sometimes i still slide off solid objects like chests, some rocks and trees for example, so not even that is fixed.)