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Stop frigging dodging lobbies

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Comments

  • Okapi
    Okapi Member Posts: 839

    @Aven_Fallen said:
    And well, regarding SWF... You cannot design a Multiplayer Online Game without expecting that friends would like to play together. And most of the SWFs are not Dickheads.

    The problem killers have with SWF is not that they're dickheads but that they have voice chat and the game was and still isn't balanced around that. No killer likes 5 minute genrush matches. They're boring.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    @Aven_Fallen said:

    @NoShinyPony said:

    @Aven_Fallen said:

    @NoShinyPony said:

    @Aven_Fallen said:
    Basically, it would be enough if Players who dodge a Lobby, have to wait longer for the next Lobby. So 1 Lobby dodged = 1 minute waiting for the next Lobby to join. If dodged again, 2 minutes.. And so on.

    That suggestion has been made super often. Bottom line: It wouldn't work, it would only increase waiting times for survivors even more.

    @Aven_Fallen said:
    since Killers think they are entitled to decide if they want to have easy games

    How are survivors not wanting an easy game if they are bringing items with them instead of playing without?

    Good that Killers cannot use Add-Ons. Which are the equivalent to items.

    Most killers need their add-ons since without them, their power is too weak. You can't compare it to medkits & toolboxes which are not necessary at all.

    I'd always recommend that players play both killer and surv on highrank for a while so that they can get a feeling for what is how strong in this game.

    Agree on the first point, but only a bit. For some Killers that might be true (e.g. Trapper), but the Killers played on High Ranks usually are good enough to play without Add-Ons

    Nurse and Hillbilly are the only ones that can be played without add-ons.

    @Aven_Fallen said:

    @NoShinyPony said:

    @Aven_Fallen said:

    @NoShinyPony said:

    @Aven_Fallen said:
    Basically, it would be enough if Players who dodge a Lobby, have to wait longer for the next Lobby. So 1 Lobby dodged = 1 minute waiting for the next Lobby to join. If dodged again, 2 minutes.. And so on.

    That suggestion has been made super often. Bottom line: It wouldn't work, it would only increase waiting times for survivors even more.

    @Aven_Fallen said:
    since Killers think they are entitled to decide if they want to have easy games

    How are survivors not wanting an easy game if they are bringing items with them instead of playing without?

    Good that Killers cannot use Add-Ons. Which are the equivalent to items.

    Most killers need their add-ons since without them, their power is too weak. You can't compare it to medkits & toolboxes which are not necessary at all.

    I'd always recommend that players play both killer and surv on highrank for a while so that they can get a feeling for what is how strong in this game.

    But, overall, I think nobody should decide who he wants to face. Otherwise Survivors should get an Option - Playing vs Legion? Nah, want to leave this Lobby.

    You realize that survs dc on a super regular basis? They find out they are facing a killer they don't like: dc. There is a mori offering: dc. And so on...

    Time is crucial in a match. With a 4 SWF, a killer can calculate with 2-3 D-Strikes. Depending on which killer they are playing, they might decide they can't handle the toolboxes and instaheals on top of it, so they dodge. The nurse player can still handle that loadout and doesn't dodge, therefore the 4 SWF only faces nurses and think that's the only killer played on high rank.