We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Plunderer's Rework and Chest builds in general
TheRealChessBoy
Member Posts: 31
Plunder's aura effect should be incorporated into maps. Maps are only good for totems and is overall a pretty bad item. Plunder's should get a buff and work like Ace in the Hole or something. Chest builds overall are still dogwater even after the buffs and it feels like you have to make an entire build around it to get items not even half decent than good ones you can just bring yourself. I've recently been playing with ace in the hole and pharmacy and its quite fun but still should get more buffs imo
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