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Perk Suggestion - Soul Bound
For some reason my post was deleted without reasoning…
Soul Bound would make it so where whatever Item this survivor has, whether it be from the start or the first item they pick up would be bound to them for the rest of the trial.
It would be a niche perk designed to counter both Franklin's and Weave Attunement but with considerable drawbacks. Mainly that after the item is depleted the survivor is stuck with it. While they could use Built to Last to replenish it, it would require and additional perk slot to occupy to support it with. It also could fall into situations where it could be absolutely useless, for example facing a Plague while starting the trial with a med-kit.
This perk would not prevent item loss upon dying.
Comments
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I like the idea of that.
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