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Over nerfing, forgetting about characters, and boring powers/killers

letmeworkatbehavier
letmeworkatbehavier Unconfirmed, Member Posts: 1
edited 5:05AM in Feedback and Suggestions

you guys need to learn that when there is a super good meta perk that doesn’t mean that you need to nerf it to the ground to never be used again. Examples, dead hard, made for this, self care, decisive strike, maybe even circle of healing and background player. The one I’m most sad about is dead hard. Dead hard even after the rework was fine but then you guys made it so you can only use it 2 times per game after being hooked, that was so unnecessary. Self care died the same way dead hard did, got nerfed, and then they had to just spit on self cares dead corpse with another nerf. All these nerfs just leave the meta boring while most killer perks are just gen slowdown. Maybe you can make a new interesting meta with balanced perks and bring back some old perks from the dead? Next I want to talk about forgetting about characters. You guys only focus on giving the same characters skins. And as a jake main I feel like scince he is a part of the main four survivors he should have atleast the same amount of skins as Dwight, Claudette, and Meg but I guess they need to focus on giving skinsgfor the sable gooners running that bikini skin all the time and I’m not afraid to say it. There is this one quote that sums up why sable is played so much in case you are wondering, “goth baddie” -Demi.


last I do believe this is getting better but killer powers have been getting a bit boring recently most of them are either w key or you just can’t counter them. Also please rework some of the bad/boring killers like Freddy, ghost face, Michael, trapper, and other killers that are complained about, AND JUST LISTEN TO YOUR COMMUNITY PLEASE